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  #1  
Old 06-21-2011, 06:04 PM
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Tempest123 Tempest123 is offline
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Hoo-ee guys, looks great. Love the new default skins, that TBD will be a nice addition. The new view options are something I've wanted to see for while, instead of having to cycle through all the aircraft, It will be nice to play a mission with external views without 'compromising' the objective of the mission.
  #2  
Old 06-22-2011, 04:12 PM
Fafnir_6 Fafnir_6 is offline
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Hello,

Great updates, DT! I have one small question concerning the new default skin management scheme. Will it be possible to have the option to set the date for quick missions and multi-play dogfight servers so that a specific default skins can be selected by the user/server admin?

Thanks,

Fafnir_6
  #3  
Old 06-22-2011, 05:06 PM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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That has to be set in mission file, when a mission is build/generated, then yes, its working in all situations.
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  #4  
Old 06-22-2011, 07:16 PM
JaboMan JaboMan is offline
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Will it be possible to have stationary planes assigned into regiments?
It would be really cool with the regiment-specific skins.
  #5  
Old 06-22-2011, 08:11 PM
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Aviar Aviar is offline
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Will the Static Plane Spawn be available for Dogfight servers? UP 3.0 RC already has this (it's called Stand Alone Home Base) and it's one of my favorite features. Very simply, you can designate spawn point locations on Home Bases. Not only is it very easy to accomplish in the FMB, it gives you a lot of cool options that were not available before.

Personally, I like to place spawn points in more conveniant locations, such as near the end of runways. This cuts down on taxi time and encourages players to actually USE the runway. Sometimes I like to place hangars and have players spawn inside of them. They get a kick out of that as well as a little extra protection from vulchers.

Aviar
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  #6  
Old 06-22-2011, 09:02 PM
Fafnir_6 Fafnir_6 is offline
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Quote:
Originally Posted by EJGr.Ost_Caspar View Post
That has to be set in mission file, when a mission is build/generated, then yes, its working in all situations.
...But not selectable in the QMB? The advantage for period dogfight servers is obvious. Thanks for the response.

Fafnir_6
  #7  
Old 06-22-2011, 09:27 PM
IceFire IceFire is offline
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Quote:
Originally Posted by Fafnir_6 View Post
Hello,

Great updates, DT! I have one small question concerning the new default skin management scheme. Will it be possible to have the option to set the date for quick missions and multi-play dogfight servers so that a specific default skins can be selected by the user/server admin?

Thanks,

Fafnir_6
In some cases you should already be setting the dates in your missions as the German and Russian markings are, in some cases, determined by what date the map is set at. Actually sometimes so are armaments such as the MG151/20 field modification for Bf109F-2s for example which is only available if the date is 1942 if I'm not mistaken.

That feature is being extended to default skins... and maybe other markings at some point too. Very cool stuff but you can already prepare for it
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  #8  
Old 06-23-2011, 04:13 PM
Fafnir_6 Fafnir_6 is offline
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Quote:
Originally Posted by IceFire View Post
In some cases you should already be setting the dates in your missions as the German and Russian markings are, in some cases, determined by what date the map is set at. Actually sometimes so are armaments such as the MG151/20 field modification for Bf109F-2s for example which is only available if the date is 1942 if I'm not mistaken.

That feature is being extended to default skins... and maybe other markings at some point too. Very cool stuff but you can already prepare for it
Understood . What you speak of certainly pertains to the maps used on a dogfight server. The second part of my question to DT asked if there could be a date-setting function built into the QMB.

Cheers,

Fafnir_6
  #9  
Old 06-24-2011, 02:39 AM
IceFire IceFire is offline
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Quote:
Originally Posted by Fafnir_6 View Post
Understood . What you speak of certainly pertains to the maps used on a dogfight server. The second part of my question to DT asked if there could be a date-setting function built into the QMB.

Cheers,

Fafnir_6
Good question and I totally missed it!

I believe it goes along with whatever was set for the date in the QMB templates right now. Perhaps that could be made changable... Good question!
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  #10  
Old 06-24-2011, 04:08 AM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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That would mean a mission file for each year/season (or maybe a selection) per each map in QMB.
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For bugreports, help and support contact:
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For modelers - The IL-2 standard modeling specifications:
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