Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Technical threads

Technical threads All discussions about technical issues

Reply
 
Thread Tools Display Modes
  #1  
Old 06-21-2011, 05:05 PM
Tiger27 Tiger27 is offline
Approved Member
 
Join Date: Feb 2010
Posts: 319
Default

When in game I hit escape to go to the options menu, I accidently hit esc again and when i re-entered the game my graphics were set in a very low res and my plane was invisible, checked video options and my graphics showed the correct res but to fix I had to reset it again and restart the game. Tested this and it was intermittent but was able to repeat the problem two out of three times.

Prop pitch seems to be about the right speed which is great thanks, but you still have the cockpit graphic of ythe lever reversed, so the users controller works opposite to what it does in other planes and the info page tells you the lever is up when it is down, we are back to pre hotfix, which is much better but still not right.
Reply With Quote
  #2  
Old 06-21-2011, 05:08 PM
skouras skouras is offline
Approved Member
 
Join Date: Nov 2009
Location: Greece-Athens
Posts: 1,171
Default

the explosions of the aircraft when hitting the ground is gone
only fire and smoke
Reply With Quote
  #3  
Old 06-21-2011, 05:13 PM
Vengeanze Vengeanze is offline
Approved Member
 
Join Date: Apr 2011
Location: Stockholm
Posts: 837
Default

Quote:
Originally Posted by skouras View Post
the explosions of the aircraft when hitting the ground is gone
only fire and smoke
I noticed this in the Black Death track too. Got Visual Effects set to HIGH.

Btw in the Black Death track some things have changed.
- Trucks are gone
- Plane skins are more weathered
- The scene with the AA is zoomed in so one only see the ground
- AND dustclouds when the bombs hit the soil (before exploding)

Last edited by Vengeanze; 06-21-2011 at 05:17 PM.
Reply With Quote
  #4  
Old 06-21-2011, 06:19 PM
Siegfried Siegfried is offline
Approved Member
 
Join Date: Aug 2010
Posts: 16
Default

Propeller's grafics hide behind near clouds...
Reply With Quote
  #5  
Old 06-21-2011, 06:35 PM
Zorin Zorin is offline
Approved Member
 
Join Date: Oct 2007
Posts: 573
Default

FMB - SHIPS

1. Only AA armament actually does fire
2. AA armament fires at enemy ships, which is a fault that already exists in IL-2 and I had hoped would not repeat itself
3. You can not set targets in the ship's waypoint menu
4. All heavy guns track the enemy but do not open fire
5. The new "Minensuchboot 1935" should be listed as such and not just Minensuchboote, which is even grammatically wrong
6. The new Minensuchboot 1935 is apparently made out of paper as it will sink after two hits from a 3inch AA cannon that strike its super structure
7. Selecting a skin for the tanker does cripple my GUI and I have to RTD and restart the entire game

A sidenote that is entirely irrelevant to 95% of all players, but the Minensuchboot 1935 depicted is either M1 or M2 as all others had conventional propshaft propulsion and no longer the Voight Schneider setup seen on the ships ingame.
Reply With Quote
  #6  
Old 06-21-2011, 06:46 PM
Troll2k Troll2k is offline
Approved Member
 
Join Date: Dec 2007
Posts: 722
Default

It is probably me and not a bug since it has been with me since I got the game(and no one else has mentioned it.W7 x64).On certain multiplayer,choose army,select plane, and weapons load out screens the mouse and keyboard are very erratic.The mouse freezes and then jumps about.It is hard(but not impossible) to select items.

I think this is a bug.
I made a test map in FMB with version 14588.When I select it under the multiplayer server the birthplace shows up and I can select from the plane set.(after selecting army).Now with beta 14762 there is no "choose army" and no birthplace to choose from the flyable plane set.

I get no error messages.
Reply With Quote
  #7  
Old 06-21-2011, 06:51 PM
LcSummers LcSummers is offline
Approved Member
 
Join Date: Aug 2010
Posts: 585
Default

First CTD! Launcher.exe

Single Mission Spit vs Bf 110. Shot down two, after no ammo heading home, activated autopilot, switch to third Bf 110 wich i severly damaged, this flying very low outside view. After viewing for some secs LAUNCHER.EXE

Nearly everything set to high except trees, no grass, mirror switched off.

Dont know if this meant to be: Tried solo flight mission training, many ground objects, tent, trucks,kitchen, bikes etc. are missing.

Can somebody confirm me that the STUKA is shaking or is it me who is doing something wrong?
__________________
MSI 790FX-GD70
Win 7 64bit
AMD Phenom II 965BE 4 x 3.5Ghz
ASUS GTX 680 TOP
Corsair 16GB RAM
Thrustmaster Warthog Hotas
Saitek Pro Rudder
Track IR 5

SB Audigy 2 ZS

Last edited by LcSummers; 06-21-2011 at 07:31 PM.
Reply With Quote
  #8  
Old 06-21-2011, 09:52 PM
RE77ACTION RE77ACTION is offline
Approved Member
 
Join Date: May 2011
Location: Netherlands
Posts: 121
Default

Thanks for the beta. Keep up the good work! After one and a half hour flying I found the following negative points:

- The new leather border around the map is to thick (personal opinion).
- Nice that the location of the map is remembered. It would be nice if also the size would be remembered (personal opinion).
- Pitch change in 109 is faster but still the wrong way around. In other words, my slider on the joystick goes down while the lever in the cockpit goes up. I can reverse that in the key settings, but then I have the same problem with for example the Hurricane.
- Blue lines at the horizon are still there with my ATI 6970 card. This is probably driver related but I had to mention it. Maybe the devs could give ATI a little pressure.
- Planes often still keep continuously moving after landing after complete shutdown of the engine.
- Did I miss the new plane or will we see it in the official release?
- The command structure has changed but... In the German campaign I can't give commands to other aircraft when flying the Ju87 part of the campaign (at least certain missions, didn't try all). This has the effect that wingman still follows me when landing (and often crashes) before it's officially my turn.

Of course there are also a lot of good things about the sim and my comments should only be interpreted as constructive. I really like this sim and all the work you put in it. Thanks again!
Reply With Quote
  #9  
Old 06-21-2011, 10:03 PM
Tree_UK
Guest
 
Posts: n/a
Default

Getting CTD's which I never had previous to this patch.
Reply With Quote
  #10  
Old 06-22-2011, 12:59 AM
Skoshi Tiger Skoshi Tiger is offline
Approved Member
 
Join Date: Nov 2007
Location: Western Australia
Posts: 2,197
Default

Quote:
Originally Posted by Zorin View Post
FMB - SHIPS
2. AA armament fires at enemy ships, which is a fault that already exists in IL-2 and I had hoped would not repeat itself
Why is this an error? Historically German ship use AA weapons against surface targets. For example in the sinking of the HMAS Sydney by the German auxiliary cruiser Kormoran in 1941. German eye witnesses tell of how they used their AA guns extensively once they were within range.

Last edited by Skoshi Tiger; 06-22-2011 at 01:06 AM.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:19 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.