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Vehicle and Terrain threads Discussions about environment and vehicles in CoD

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Old 06-16-2011, 05:32 AM
Chivas Chivas is offline
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Photorealistic scenery is well suited for civilian airline sims where you only need detailed ground graphics at airports, the rest of the time your flying above 10000ft. In other areas they generally use low resolution photorealistic graphics that looks quite ugly when you add 3d trees and buildings.

In combat flight sims the fighting can get quite low especially when doing jabo ground attacks. There are some aspects of the COD terrain I don't like but I'm sure the developers will fine tune what they have and modders will also add alot to the overall look of the terrain and it won't cost me a cent.
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Old 06-16-2011, 05:53 AM
Timberwolf Timberwolf is offline
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Hey without bashing ether/or. I think a good between would be to have a cookie cutter or stencil of the maps and take out highways and modern citys and keep the landmarks ... i mean if fields have 8 diffrent shades of green then copy the sat, shot paste it into country sides ..blend in low level flying and add depth of grass trees hills etc.. I know its alot of work but If you atleast look at diffrent ideas more doors open .. I haven't yet played a sim where diffrent lenghs of trees or houses were present ...i'm sure in years to come we wil have best of both games Hell i still remember playing pac-man for 6 hours
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