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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 06-10-2011, 04:59 PM
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TUSA/TX-Gunslinger TUSA/TX-Gunslinger is offline
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I will keep on stating this until nausea: we need a better interaction with the development team.
I agree with you, in general. Where we might disagree is the timing. Until the code base is stable and all basic issues functional, I can't see where a whole lot of interaction is productive at this point.

I'm sure you remember the initial state of ROF. Long lists of "I want" + "It would be good to have" necessarily came as a lower priority to stable code - stable functions - functional online (even if it was Coop only).

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because let's not forget that we've been sold an unfinished beta.
Again, this is what many people said at this timepoint in RoF development/release. In fact, many people used the term "Alpha" then, applied in the same negative context.

The CoD that I have on my system, is light years ahead of where we started with RoF. Don't you think?

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  #2  
Old 06-11-2011, 12:22 PM
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Originally Posted by TUSA/TX-Gunslinger View Post
I agree with you, in general. Where we might disagree is the timing. Until the code base is stable and all basic issues functional, I can't see where a whole lot of interaction is productive at this point.
the code base is stable IMHO, they're just tweaking things, not re-coding.
Besides I wouldn't have released it if there were stability issues, I would have done just like RoF did, announcing a beta subscription, where I subcribed, signed a non-disclosure contract, received the link for the beta and contributed in the forum. THAT is the way to do it.

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I'm sure you remember the initial state of ROF. Long lists of "I want" + "It would be good to have" necessarily came as a lower priority to stable code - stable functions - functional online (even if it was Coop only).
funnily enough I gave up once the game was released, I had other impending priorities, but I suppose it's common to any game really.

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Again, this is what many people said at this timepoint in RoF development/release. In fact, many people used the term "Alpha" then, applied in the same negative context.

The CoD that I have on my system, is light years ahead of where we started with RoF. Don't you think?

S!

Gunny
Well I remember the beta to be extremely stable, at least on my machine, and yes, there were issues here and there, but i remember one of the devs actively interacting with the lot of us that had actual flying experience, a mutually interesting interaction if I may add.

I believe that what has been sold is actually on par with the RoF beta (apart for the sounds, really unforgivable, and the aura of mystery around it is even more appalling). But above all I remember the devs SHARING issues and problems, so that people wouldn't be left wondering wtf was going on.

Maddox Games and Luthier have still a lot to learn in terms of development, despite the years of experience. They have so many examples out there, but at this stage I wonder whether they feel too superior or they're simply not able to interact fruitfully with the community..
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Old 06-11-2011, 01:28 PM
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I think a lot of people (like myself) got tired of the negative attitudes, that seemed to be flooding the forums. I remember, waaay back when "IL2 Sturmovik" first came out, the forums where flooded by a "different" kind of negative attitude...and I stayed away for a little while, til things calmed down.
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Old 06-11-2011, 02:02 PM
Feuerfalke Feuerfalke is offline
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Originally Posted by proton45 View Post
I think a lot of people (like myself) got tired of the negative attitudes, that seemed to be flooding the forums. I remember, waaay back when "IL2 Sturmovik" first came out, the forums where flooded by a "different" kind of negative attitude...and I stayed away for a little while, til things calmed down.
Though the effect is the same, IMHO currently most people have turned their backs on this forum and just come back sporadicly for the rare news shared with us for a different reason.

With little information and the status of the game, there is not much room for anything to discuss here, other than discussing discussions and raaaids neverending sandbox-wisdoms.
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Old 06-11-2011, 02:10 PM
Sven Sven is offline
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With little information and the status of the game, there is not much room for anything to discuss here, other than discussing discussions and raaaids neverending sandbox-wisdoms.

Exactly. But that will be changing Luthier said, a spokesman will represent their team, and after the upcoming patch we will see increased activity again.

Last edited by Sven; 06-11-2011 at 03:45 PM.
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  #6  
Old 06-11-2011, 03:02 PM
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JG52Uther JG52Uther is offline
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As said,nothing to discuss.Its broken,most people have realised that,and have gone away for a while in the hope that,when they return things will be better,and CoD will finally be what it promised to be.
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Old 06-11-2011, 10:30 PM
Thee_oddball Thee_oddball is offline
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As said,nothing to discuss.Its broken,most people have realised that,and have gone away for a while in the hope that,when they return things will be better,and CoD will finally be what it promised to be.
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Old 06-11-2011, 07:23 PM
Feuerfalke Feuerfalke is offline
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Exactly. But that will be changing Luthier said, a spokesman will represent their team, and after the upcoming patch we will see increased activity again.
Yeah, right....
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Old 06-11-2011, 07:47 PM
Tigertooo Tigertooo is offline
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Yeah, right....
I rememered the announcment of a spokesman, where can i contact him please?
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