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#1
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Nice post Blackdog. Why is that so hard to understand?
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#2
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Nice post Blackdog. And fully ack.
I wonder if Maddox Games would take advantage of the knowledge of us users the same way 777/neoqb did with their campaign engine. |
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#3
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With 1.019 release actually Rise of flight is probably the best sim around, really a work of art, and you don't need a powerfull PC to run it with high graphic setting.....in DX9.
Comparison with CloD? No, there are not....not at all. Yes, RoF has taken two years, but CloD how many? Six, seven? Quote:
However, time is our friend so we can only hope that CloD could be improved, reworked, completed ecc. ecc.. So, if you can, support it. Last edited by 150GCT_Veltro; 06-09-2011 at 06:32 AM. |
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#4
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Wrong, Veltro - RoF took two years after release to get to this point. Their start was just as rough ...
Last edited by csThor; 06-09-2011 at 07:05 AM. |
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#5
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Yes, and CloD took 7 years before release.
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#6
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And how long did it take RoF to be released? Didn't they start over during development once, too? I vividly remember the acid comments on the state of RoF at release, they were essentially the same as those about CloD now ... Quite the double standards, or is it selective memory?
I am not defending the state of CloD, mind you. I haven't spent any serious time in it. The historical setting doesn't really interest me, there's no single-player gameplay to speak of and there are issues wherever one looks. It's just that RoF was exactly the same when it came out. Don't forget that. |
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#7
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Quote:
RoF was realeased with few stuff but with a solid engine. CloD is broken all around. We'll see in the next two years, because two years are needed. Last edited by 150GCT_Veltro; 06-09-2011 at 08:01 AM. |
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#8
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Game, set, match.
Sorry chaps, but I was one of the first people in Europe to play ROF in the summer of 2009 (having it imported from the States) and I guarantee you it was nowhere near as bad as the calamitous CoD release. FACT. Blackdogs points are largely true, the main problem being lack of content. The circumstances of release were seemingly quite similar in that they had to release as an economic imperative....IE it comes out now, or never. But by and large, things actually worked. Frame rates were excellent on recommended specs, it was fully and well optimised for quad core rigs. Ridiculous promises were never made as to content, and customers were never led a merry dance up the garden path. That is the salient difference. I remain hopeful CoD will be fixed, but the fact is that the majority of people don't like being taken for Mugs, and sadly that is what has occurred. Penny for your thoughts Mr Maddox? Oh, hes done a runner. That said, I've had some fun with CoD.....some jaw droppingly good moments but not enough to sustain interest at all at present. Very poor show. Get well soon, CoD. I'll send you some grapes. |
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#9
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Quote:
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#10
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I don't think anybody here is saying that RoF is better guys..
I still have faith that Luthier and co will get things right in the end, but check out how thorough and clear the roadmap is on the patches and what not. I'm sure that the RoF example is a precious testbed for the guys at Maddox, and still we're talking about two different but somehow similar products. |
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