Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 06-07-2011, 02:03 AM
JG14_Jagr JG14_Jagr is offline
Approved Member
 
Join Date: Mar 2011
Posts: 433
Default

Quote:
Originally Posted by sgt fury View Post
i dont understand why Combat flight simulator 2 which is over 10 years old allows real weather as an option extra cloud sets and has over the years had uploaded by the fans the real sounds of almost all the aircraft present in WW2,they simply went out with the recording equipment to the airshows and recorded them start up, etc,same goes for gun sound whats the big deal? so why cant the developers here do the same!!??
Ironically, they use EXTERIOR sounds for their aircraft.. it sounds NOTHING like that when you are seated inside a plane..
__________________
MSI P67A-65D
Intel i5 2500K @ 4.2 Gig
8 Gigs Corsair DDR3 1600 RAM
XFX 6970 Video Card
Win7 64 Bit Home Ed
ATI 12.3 Driver Package
WD Caviar 7600 RPM HDD
ATI CCC at DEFAULT settings
Reply With Quote
  #2  
Old 06-07-2011, 11:20 AM
Rage Rage is offline
Registered Member
 
Join Date: Apr 2011
Posts: 13
Default

Quote:
Originally Posted by JG14_Jagr View Post
Ironically, they use EXTERIOR sounds for their aircraft.. it sounds NOTHING like that when you are seated inside a plane..
I get that...no biggie..but if i push F5 or whatever button you have to push to get the flyby i really want to hear a MERLIN roar....or the high pitched sound of a ME109....

It should be implemented into game,and i think they will.
Reply With Quote
  #3  
Old 06-07-2011, 02:08 PM
He111's Avatar
He111 He111 is offline
Approved Member
 
Join Date: Jan 2009
Location: Newcastle, NSW, Australia
Posts: 707
Default

PLEASE, fix the AI for the Defiant, i just watched a excellent video (Oleg?) showing a squadron of defiants being attacked by 110s .. for some reason the defiant AI did very little except climb & dive ???? say what? One of the defiants weak spots was its belly, it wasn't going to show it to the enemy!

AI tactics should be to bank left OR right, to give gunner full view of rear attacking enemy, especially from 6 O'clock low.

Please add this.

Thanks

He111.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:22 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.