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Controls threads Everything about controls in CoD |
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Thread Tools | Display Modes |
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What you search is ConfUser.ini file.
Format of command is: Joystick+Key1=trigger1 >>> that's mean Joystick button 1 is main trigger. Additional controllers (joystick, throttle, steering wheel, rudder pedal, gamepad...) is labeled Joystick1, Joystick2... Different from IL-2 1946 that allow 2 buttons/keys per command, ie: (IL-2 1846) Fire MG = Joystick button 1 and backspace key In CloD you can assign infinite buttons or keys for every function, just create a new command for this function, ie: (in CloD) Joystick+Key1=trigger1 Backspace=trigger1 Alt F=trigger1 Shift Backspace=trigger1 Etc. Limited only by buttons/key available. Another new feature is use a Key to modify a Axis behavior, ie. Space Joystick+AXE_Y=1brakes So, if you hit and hold Space key and pull stick back you dont deflect elevators, you active wheel brakes. Joystick+AXE_U=-1throttle >> Axis U control throttle (for engine 1) Space Joystick+AXE_U= -1pitch0 >> Now axis U plus key control Prop Pitch (for engine 1) Sokol1 |
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