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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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Old 06-02-2011, 03:42 PM
Gilly Gilly is offline
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Originally Posted by StiC View Post
I see what you are getting at.

Headtracking works because it does not track your head movements 1 to 1. You do not have to look behind you to check your six in game. You look slightly left to pan the camera over your left wing and check you six on the left side. At no time will you lose sight of the TV you are playing on.

Depending on how you play determines how gimmicky HT is. Arcade and Realistic players have a target camera. Sim players using a DS3 can map a stick to the camera view. Others, like me, use a flight stick and have to use the hat switch which only offers 90 degrees of movement. To me HT is an essential part of playing Sim and not a gimmick at all.

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StiC
Fair points well made. Though i would in defence say that the camera track in arcade and realistic does the job of tracking your target just as you naturally would do and recreates this as best as possible on a 2D screen. I use a stick myself in sim but that's more for ease of use than anything else as the hat switch sits more comfortably with my gorilla fingers. That said sim has the benefit of zoom facility which itself is un-sim like!!
At the end of the day I don't care about the tinsel I'd rather the game itself is solid and enjoyable, everything else is just gravy.
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Old 06-02-2011, 06:28 PM
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StiC StiC is offline
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Though i would in defence say that the camera track in arcade and realistic does the job of tracking your target just as you naturally would do and recreates this as best as possible on a 2D screen.
I couldn't agree more. I use this when playing Arcade & Realistic and it is essential to my game play , inept as it is. When this feature is not available though I need something quick, accurate and easy to use to replace it.

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Originally Posted by Gilly View Post
I use a stick myself in sim but that's more for ease of use than anything else as the hat switch sits more comfortably with my gorilla fingers. That said sim has the benefit of zoom facility which itself is un-sim like!!
What method do you use to track targets? and do you find it lacking in any way? Valid point on the zoom, but I do like using it when targeting specific components.

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At the end of the day I don't care about the tinsel I'd rather the game itself is solid and enjoyable, everything else is just gravy.
Understandable.

StiC
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