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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-28-2011, 08:34 AM
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sorak sorak is offline
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* By popular demand, enemy indicator arrows will now only appear in the no-cockpit
view, and will not show up when the cockpit is turned on, i.e. work they did in
the original Il-2 games.


BOOO Ive allways wanted this feature in the Original IL-2 game!! Thought i finally got it only for it to be ripped away. Why not just add an Difficulty option to be able to toggle the Arrows on or off no matter if cockpit is allways on or not!
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Old 05-28-2011, 09:17 AM
dougandtoni dougandtoni is offline
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Quote:
Originally Posted by sorak View Post
* By popular demand, enemy indicator arrows will now only appear in the no-cockpit
view, and will not show up when the cockpit is turned on, i.e. work they did in
the original Il-2 games.


BOOO Ive allways wanted this feature in the Original IL-2 game!! Thought i finally got it only for it to be ripped away. Why not just add an Difficulty option to be able to toggle the Arrows on or off no matter if cockpit is allways on or not!
Yes i think the option should be there to turn the arrows off or on
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Old 05-28-2011, 09:53 AM
41Sqn_Stormcrow
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I did some testing with the ingame 109 using a clock. It takes 4 secondes for 15 minutes Proppitch and 16 seconds for one hour proppitch increasing and decreasing the pitch. So if I understand right, it is four times slower than it should be.
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Old 05-28-2011, 09:54 AM
IvanK IvanK is offline
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Quote:
Originally Posted by 41Sqn_Stormcrow View Post
I did some testing with the ingame 109 using a clock. It takes 4 secondes for 15 minutes and 16 seconds for one hour both increasing and decreasing the pitch. So if I understand right, it is four times slower than it should be.
I agree and thats exactly what the devs have been told.
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