Maybe we should repeat it... a 'stable patch' is a frickin' matter of course! A patch which does nothing is perfectly stable. Professional programmers get paid for providing patches which don't f*** up your system/game in 2 other places. There is no point, as col123 said.
It seems like you got used to 1C/maddox's current modus operandi, but really, it should work a lot smoother - 1C is not a good measure right now, sad as it is.
To say it again, for good measure: Patches are the things which make programs more stable, not less. That's completely clear in the first place. Starting patches should fix some bugs left over from beta testing; subsequent ones are nomally provided to introduce new content (that could be buggy as well, so a small part will remain bug-fixing). Read: Stability comes along with new stuff. - maybe a little bit ahed, but still... I haven't seen a pure bug-fixing patch for a long time.
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