Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Technical threads > Controls threads

Controls threads Everything about controls in CoD

Reply
 
Thread Tools Display Modes
  #1  
Old 05-25-2011, 03:45 AM
Blackdog_kt Blackdog_kt is offline
Approved Member
 
Join Date: Jan 2008
Posts: 2,715
Default

You're probably correct.
If you've seen a picture of the actual instrument there's a detent on the lower position to keep the switch there, probably so that the pilot doesn't have to manually hold it there and fight the spring-loaded return to center while it feathers.

On the other hand, it could also be that the detent enables an extended range of motion that's not available via the normal control range to prevent accidental feathering in flight.

In any case the operation is similar from the pilot's point of view, it should pretty much work the way Kurfurst pointed out: spring loaded 3-way switch with a separate feathering detent, corrected rate of pitch change (it's too slow currently) and if i may add, solving the reversal issue (controls are backwards now).


Quote:
Originally Posted by Absolut View Post
realistic or non realistic...blablabla , is its realistic that my reargunner can only shot when not moving, is it realistic that we all fly with no antropomorph, is it realistic that i alwaysm lost sound , is it realistic that the bombs now droping like darts, is it realistic that i can bail out under a second in any position, is it realistic...blablabla.
i payed 69euros, and i play a well made accurate game that impressed with its option to set.(now a lot of them works well)
But i do not accept that some tolds thats realistic and dont talk about put any option for it, after i played it for a long time now.
OK, im seriously playing since the begining of il2, i never had to be posting like this, but someone brutaly handed with my messerschmitt 109, its no virgin any more.
Gentleman is that the way u give us performance?




no more propitch on this controls, is that ok?
im not amused any more, to spend time to fly my 109, its urs.
You can still use your controls for prop pitch. There's a big zone that corresponds to each switch position so it's pretty easy to do.

If you move your slider up or down it's like holding the button in that position and pitch will change as long as you hold it there, return it to center when you reach your desired pitch and it will stay there.

And yes, it's actually more realistic this way.

No offence, but i think a lot of people carry their IL2:1946 habits with them and that's why they can't get to grips with how many of the controls work. I had some trouble too initially, but now that i understood how most of them work i find the new way of doing things much better than what we had. Real planes don't all have the same controls and it's good that this is reflected in the sim. Sure, there are bugs but patches are frequent and we're getting there.
Reply With Quote
  #2  
Old 05-25-2011, 11:20 AM
heloguy heloguy is offline
Approved Member
 
Join Date: Jan 2008
Posts: 38
Default

Quote:
Originally Posted by Blackdog_kt View Post
On the other hand, it could also be that the detent enables an extended range of motion that's not available via the normal control range to prevent accidental feathering in flight.
That may be true, but I'd almost go as far to bet that this was an analog switch that worked on resistance: the further you moved the switch away from center, the faster the prop adjusted up to the max, which was around .7 degrees per Kurfurt's note. This was simple enough back then, as there's no special pressure sensing, it would just be an increase and decrease in electrical resistance.


Edit: Changed the prop change speed after reading Kurfurst's post better.
__________________
Asus PZ877-V
Intel i3770k
Nvidia GTX 980
8gb RAM
Windows 10 x64

Last edited by heloguy; 05-25-2011 at 11:24 AM.
Reply With Quote
  #3  
Old 05-25-2011, 11:56 AM
Kurfürst Kurfürst is offline
Approved Member
 
Join Date: Oct 2007
Posts: 705
Default

Quote:
Originally Posted by heloguy View Post
-.....he faster the prop adjusted up to the max, which was around .7 degrees per Kurfurt's note. This was simple enough back then, as there's no special pressure sensing, it would just be an increase and decrease in electrical resistance.
Keep well in mind that the French report above is based on an assumption:

"assuming that the speed of the rotation of the electric motor to be 2500 rpm..."

then, IF this is TRUE

"the speed of change of the pitch would be of the order of 0,7 degrees per second"

Keywords: "assuming" "would be" "of the order of".

I presume the assumption by the French simply follows the gear ratios found, ie. IF the e-motor runs at 2500, THEN the prop pitch change will be 0.7 degrees/sec."

HOWEVER the speed of the rotation of the electric motor (VDM Elektrischer Drehzahlregler 9-9518B type) appears to be 5700 /min, and NOT 2500 /min as the French assumed. Ie. a bit more than TWICE as fast.

See: D.Luft. T 3810 VDM Verstellscharuben Geraete Handbuch, page 19, page 29:




Based on the above, assuming about 1,5 degrees/sec for the 109E seems entirely reasonable. After all, that's about what every single source tells us, including Schwarze Mann. And it was so before in the patch..
__________________
Il-2Bugtracker: Feature #200: Missing 100 octane subtypes of Bf 109E and Bf 110C http://www.il2bugtracker.com/issues/200
Il-2Bugtracker: Bug #415: Spitfire Mk I, Ia, and Mk II: Stability and Control http://www.il2bugtracker.com/issues/415

Kurfürst - Your resource site on Bf 109 performance! http://kurfurst.org

Last edited by Kurfürst; 05-25-2011 at 12:20 PM.
Reply With Quote
  #4  
Old 05-25-2011, 09:41 PM
IvanK IvanK is offline
Approved Member
 
Join Date: Oct 2007
Location: Australia
Posts: 886
Default

A little more from Schwarze-mann



So in Static conditions 1.5 deg sec and in normal (under load) conditions 1 deg per sec. so in flight imo we should be seeing 1 deg sec pitch rate. This is consistent with all the references shown in this thread.

Devs are aware of this issue expect a fix soon.

Last edited by IvanK; 05-25-2011 at 09:44 PM.
Reply With Quote
  #5  
Old 05-25-2011, 10:43 PM
VO101_Tom's Avatar
VO101_Tom VO101_Tom is offline
Approved Member
 
Join Date: Jul 2010
Location: Budapest, Hungary
Posts: 799
Default

Quote:
Originally Posted by IvanK View Post
A little more from Schwarze-mann

http://img861.imageshack.us/img861/638/dbbmpropitch.jpg

So in Static conditions 1.5 deg sec and in normal (under load) conditions 1 deg per sec. so in flight imo we should be seeing 1 deg sec pitch rate. This is consistent with all the references shown in this thread.

Devs are aware of this issue expect a fix soon.
Great. Thank you.
I was thinking about something meanwhile. It reports it if the velocity of the elektromotor changes (Kurfurst doc: PP motor 2000-6000 rpm), that with the switch can be made change in? slow or fast moving it depends, how much I drive the switch out from middle?

[edit] No. I found the circuit diagram [1] [2], its only a simple switch. PP have constant speed.
Ok ok, i'm finished
__________________
| AFBs of CloD 2[/URL] |www.pumaszallas.hu

i7 7700K 4.8GHz, 32GB Ram 3GHz, MSI GTX 1070 8GB, 27' 1920x1080, W10/64, TrackIR 4Pro, G940
Cliffs of Dover Bugtracker site: share and vote issues here

Last edited by VO101_Tom; 05-25-2011 at 10:56 PM.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:42 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.