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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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Thread Tools | Display Modes |
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#1
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And if you havent got a slider or wheel?
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#2
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That's a good question.
Besides that, micro stutters are back over land, really bad stuttering now over LeHavre, lower performance over London than with previous versions both in Full and Pseudo. In addition to that, still no GUI fixes for custom loadouts in quick and single mission, still wrong prop on the Spit MkIa, an unflayable 109 if you don't map pitch to a slider... Seriously... Hope you will do better next time. |
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#3
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Quote:
If this game reacts that differently to different configs as to what were seeing they have a MAMMOTH task in front of them.. I dont understand coding/programming etc so i have no idea but to state what has been fixed of which their sure about to then it not happen and not happen in a big way..Wow Does this patch have the right to be called a 'retail' patch? |
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#4
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Just noticed the new amazing flicker effect I have on the shadows now, geeez. I'll stop posting before I start ranting, lol. |
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#5
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The fact that they ran into major trouble when struggling to implement True Full Screen Mode leads me to think that either their codebase is botched or their programming abilities are not exactly stellar. Or both. Now, what to expect for my CoD purchase? I really don't know...this patch did absolutely nothing for me; the game was running okay since almost release and major functionality is still missing and untouched. If there is no major re-thinking, things look bleak from my perspective. Quote:
So don't cook up home-made 'bugs' please... the devs might jump on it feverishly, 'fixing' it for a month or two while neglecting anything else and we're back at the situation from above
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#6
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This is a simulation! Turn Icons and Labels Off
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#7
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Joined multi-player server and immediately had no sound from the start. I have experienced this before intermittantly but it seems patch has made things worse.
It is unacceptable to have no sound in a simulator/game. So very very disappointing, I have tried to be patient with this game but I have to confess that whilst this game has potential it was fraudulently sold way too early. I have never experienced a worse software release than this. Last edited by BlackbusheFlyer; 05-19-2011 at 04:31 PM. |
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#8
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Quote:
It wasn't present in either beta. Not sure if it only affects the player 'team' or not as I've not been chasing friendly planes. If you've had it like that since the start that's your issue, it's not how it's previously performed for me. Don't get all whiny/up the arse about it, all bug reports are useful to some extent, especially if new effects are being observed. I'm sure Luthier and co are quite capable of prioritizing their workload on their own. |
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#9
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With the new Pitch control in the BF 109, it´s kinda weird now since the pitch control is either on UP or DOWn al lthe time, making a control of the prop. pitch impossible.
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#10
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S!
Did smoothen things, but had first Launcher.exe crash after running Black Death track. So cleared Cache, restarted computer and worked again. Still get occasional pauses/stutters while the game loads(or whatever). Especially around buildings, sometimes above water. Black Death gave lower FPS average than before. Dropped from 34-37 to 30-32. Also seems the view in BD was more zoomed out. Anyone noticed this? Shadows flicker at distance but if you look at them within "the circle of LOD" they most of times do not. Three blue stripes are in the horizon. Step towards right direction, but will wait a few patches before making any conclusions. Would be happy to have the AMD related issues sorted as I want to try CrossFire More testing to commence.. |
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