![]() |
|
|||||||
| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
![]() |
|
|
Thread Tools | Display Modes |
|
|
|
#1
|
|||
|
|||
|
The developers of every sim use programming tricks to get a desired result. These tricks are acceptable to some people and are not acceptable to others.
I don't mind the trees in COD but I really don't like the ones in ROF. ROF is a really good sim, I own it and fly it and have brought a lot of add on planes. But I do not like the way the trees turn around to look at you as you fly past. I guess they use this trick to keep acceptable frame rate but for me this is an imersion killer and one of the reasons I don't fly down low in ROF. Cheers! PS I'm not trying to bash ROF (like I said I enjoy flying the sim) just highlight that no sim is perfect and that people have different opinions on what is acceptable. Last edited by Skoshi Tiger; 05-18-2011 at 01:01 PM. |
|
#2
|
|||
|
|||
|
What is the prob with those trees?
Everything is better than Il2 Layer trees in woods. We cant expect neither in RoF or Cod trees like in ArmA2 or Crysis of course. |
|
#3
|
|||
|
|||
|
look carefully, they spin around to face you as you go past.
|
|
#4
|
||||
|
||||
|
Quote:
__________________
|
|
#5
|
|||
|
|||
|
Thank God! Some one else can see it! I thought it was just me! Just like when ever I enter a room with a fish tank all the gold fish turn and stare.......
|
|
#6
|
||||
|
||||
|
Innocent goldfishes...pfft! my *ss! How about people's eyes in paintings and photos? huh? huh?
__________________
|
|
#7
|
|||
|
|||
|
They are direct decendants of the Triffids:
|
|
#8
|
|||
|
|||
|
Don't forget this game has to draw tens of thousands of trees in one view at some moments.
|
|
#9
|
|||
|
|||
|
I've just tested it. But I see nice 3D trees which I can fly around. Branches of a tree will move in front of each other when going around it.
|
|
#10
|
|||
|
|||
|
Quote:
Like I said in my post, this was probably implemented this way to improve framerates and acceptable (even not noticable) for some people. For me it's an immersion killer. ( I'm hopeless at shooting things in the air and prefer if my targets are stationary on the ground Sorry for digressing from topic. Cheers Last edited by Skoshi Tiger; 05-18-2011 at 02:06 PM. |
![]() |
|
|