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#11
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Should have posted here rather than main forum:
It has long been a real irritation for me when flying IL2 to see Modded versions with superb smoke effects. I can appreciate that this may be an issue with Contrails as these could easily overload the Graphics engine so these could be kept 2D, but in close-combat the 2D sprite of Smoke is such an immersion killer I wonder if it is possible to consider allowing 3D smoke into the simulation? The difference would be substantial and a real welcome addition....as would tracer smoke from wings..etc, etc. Could DT ever consider this please? A close-up example of engine smoke can be seen from 1m 30s: And here is the promo for more effects at his website....this guy does incredible work: http://youtu.be/QNKeEK34EC0 Cheers, MP
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