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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 05-16-2011, 01:41 PM
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addman addman is offline
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Originally Posted by GnigruH View Post
Yeah, they've lurked...

Anyways you should know that it's not a game, it's the ultimate FLIGHT SIM.
If you want a game and can't enjoy tiger moth trips from one airfield to another, then go play Call of Duty with other 16-years old
Oh sorry, yes. Being a "sim" automatically excuses CloD from being enjoyable. Seriously though, I guess some people are satisfied flying around and just looking at trees for all eternity, I on the other hand appreciate a good campaign with medals/promotions/squadron management that makes me feel a part of a conflict. I guess that's not "simmy" enough though.
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Old 05-16-2011, 02:41 PM
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Oh sorry, yes. Being a "sim" automatically excuses CloD from being enjoyable. Seriously though, I guess some people are satisfied flying around and just looking at trees for all eternity, I on the other hand appreciate a good campaign with medals/promotions/squadron management that makes me feel a part of a conflict. I guess that's not "simmy" enough though.
If that's not "simmy" enough, I might have to reorient myself, too, as I enjoy the same aspects. Awards, promotions and management are an integral part of a modern flightsim (or "flying game", YMMV). Heck, even Falcon AT, the very first flightsim I played, had it...

The current state of "content" is just the same as other aspects in CoD... everytime I look at them/want to use/enjoy it, I die a little inside...
I mean, the current axis campaign (as well as the RAF one, excluding the girlie cockpit), could have been done by one guy familiar with the FMB in one afternoon. That's not content to be expected by the makers of the sim, even in a wider sense.
If there only were a dynamic campaign generator, at least!
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Old 05-16-2011, 02:44 PM
Tvrdi
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nobody would say anything if they were honest from the begining "Guys, sim is unfinished, we need to release demo for beta testing....price is 20 bucks" or something simmilar....this way for full price we got....unoptimised and unfinished game which we all betatest..the problem is that we are not betatesters and the game WAS released as FULL product....we are CUSTOMERS....then somebody acuses us for whining...its the easiest way sure...If I buy a full price for horse I didnt want a mule needing few yrs of nursing to become more or less - a true horse....

Last edited by Tvrdi; 05-16-2011 at 02:47 PM.
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