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#1
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Nice work.
Dunno if you know about it.. but AMD has a nice little tool for compressing textures into .dds format, with mipmap building, mass (batch) compression etc etc. Personally, i use it all the time (like for the power&glory GTR2 mod). Saves a lot of time. http://developer.amd.com/gpu/compres...s/default.aspx |
#2
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![]() Quote:
back in the day mei was an rfactor designer for IDT champcar and others etc etc. and later GMT (mostly private work).. never tried mdding the gtr range though. roll on rfactor2. power& glory mod looks brilliant id love to try it tbh. reminds me of the historics rF mod. not a gtr owner here though. this is what im waiting to put into rfactor 2. yes its the AI driving and a very old video simply testing TIR. http://youtu.be/4TmKiJPUeNM Last edited by Ali Fish; 05-15-2011 at 12:33 PM. |
#3
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the new textures are fantastic, i find il2 cod's default textures a bit "garish" but i must say, the ground with ecverything on full is an absolutely amazing sight to behold.
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#4
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Ali, how is the terrain coming along? I was looking back over pictures of the CoD terrain, and I noticed that there seem to be a lot of fields which are either really dark or almost pastel in colour. It seems to be that, from photos I've seen (indeed, from mostly all the photos posted in the thread) that such variations are 'rare', as in that they don't appear as often as in CoD.
Is it possible to edit the actual textures in this way, to really alter to way the terrain looks? |
#5
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Last edited by Ali Fish; 05-16-2011 at 07:32 PM. |
#6
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I don't envy you for your endeavours! But if you pull it off, it will be awesome.
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