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  #31  
Old 05-13-2011, 12:34 PM
TedStryker TedStryker is offline
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Oh man thats really good. Top shot in particular v.convincing. Great work.
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  #32  
Old 05-13-2011, 12:44 PM
pupaxx pupaxx is offline
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@alifish
do you use a dds plugin for photoshop?
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  #33  
Old 05-13-2011, 12:45 PM
Ali Fish
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Quote:
Originally Posted by pupaxx View Post
@alifish
do you use a dds plugin for photoshop?
correct. I also use windows texture viewer for ascertaining various attributes of the original DDS files.

Last edited by Ali Fish; 05-13-2011 at 12:50 PM.
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  #34  
Old 05-13-2011, 12:48 PM
pupaxx pupaxx is offline
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Nice, I'm familiar with PS and I focused pretty well the final result I'd like to get... if I have spare time I'll try some experiment.
Thx
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  #35  
Old 05-13-2011, 02:39 PM
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David198502 David198502 is offline
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i hope you are ready soon ali!i like what you are producing.seems much more convincing than the vanilla version!i want it.
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  #36  
Old 05-13-2011, 02:43 PM
Tree_UK
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Wow Ali, that looks so much better to my eyes anyway. Great work.
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  #37  
Old 05-13-2011, 03:10 PM
Ali Fish
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ive been thinking about the eventuality of the SDK and what it might mean for implementing such a mod as mine. given that its simply a new set of textures that supercedes the originals. currently a package of approximatly 66 meg.

i think its going to have to be done as a full standalone 322 meg side addition to the present BoB module so people can have the choice. But presently and before its fully developed im not understanding the present layout of that module. as its split between the core and the bob modules. hmm. i would like to keep files sizes down as much as possible. but without the SDK i have literally no idea how this will pan out. for testing it it will involve the kegety dll method but for finalisation ive no idea whats going to be the outcome.

trees and close detail such as airfield grasses etc are in the core, the rest is in te BoB. it maybe the case the putting trees into the bob might still work with config file changes. but thats another world of investigation.

Last edited by Ali Fish; 05-13-2011 at 03:14 PM.
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  #38  
Old 05-13-2011, 03:14 PM
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philip.ed philip.ed is offline
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These are more the colours I'd expect to see over England in the summer (paired with RD's excellent photo too. I'd imagine the fields would have had a slightly burnished look from the heat, although there were short rainy periods in the battle, so this would have an added effect too)



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  #39  
Old 05-13-2011, 03:23 PM
Ali Fish
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[QUOTE=philip.ed;282666]These are more the colours I'd expect to see over England in the summer (paired with RD's excellent photo too. I'd imagine the fields would have had a slightly burnished look from the heat, although there were short rainy periods in the battle, so this would have an added effect too)



Burnished, excellent comment. This all very subjective but i must go out on a limb here.

that top picture is exactly what i want to see in cod. but its taken at around 4 o clock if its at summer. its nice though. you can even see the saturation in the distance together with the atmospherics, thats the image im concentrating on. every single image anyone can provide will always be different, so i will take that as my reference. great picture thanks.

Last edited by Ali Fish; 05-13-2011 at 03:36 PM.
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  #40  
Old 05-13-2011, 03:35 PM
lensman1945 lensman1945 is offline
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[QUOTE=Ali Fish;282669]
Quote:
Originally Posted by philip.ed View Post
These are more the colours I'd expect to see over England in the summer (paired with RD's excellent photo too. I'd imagine the fields would have had a slightly burnished look from the heat, although there were short rainy periods in the battle, so this would have an added effect too)



Burnished, excellent comment. This all very subjective but i must go out on a limb here.

that top picture is exactly what i want to see in cod. yes yes yes. you can even see the saturation in the distance together with the atmospherics, thats the image im concentrating on. every single image anyone can provide will always be different, so i will take that as my reference. great picture thanks.
except....that image has a red colour cast..otherwise I agree, the atmospheric effect is what we need.
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