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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-12-2011, 03:45 PM
heloguy heloguy is offline
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I think it's important to remember that date of manufacture, and date of field employment are probably very different things. Hell, it's still that way today with A/C mods in the U.S. military. It's very likely that even though the auto prop mod was on new machines, those machines were probably slow to filter to the working units. Same with the retro fit

In any case, the best option is to have it selectable as another airframe. The rocker switch on the throttle could also be another variant given that we have anthromorphic control as an option, although I suspect this was part of the auto mod. Either way, as far as online, servers could set how many of each type are available. Offline, the user could choose or be assigned which type according to rank, or availability (if we get a dynamic campaign).
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Last edited by heloguy; 05-12-2011 at 03:48 PM.
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Old 05-12-2011, 04:00 PM
Blackdog_kt Blackdog_kt is offline
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Quote:
Originally Posted by heloguy View Post
In any case, the best option is to have it selectable as another airframe. The rocker switch on the throttle could also be another variant given that we have anthromorphic control as an option, although I suspect this was part of the auto mod. Either way, as far as online, servers could set how many of each type are available. Offline, the user could choose or be assigned which type according to rank, or availability (if we get a dynamic campaign).
Exactly my point of view as well. It's the exact same 3d model and most of the FM/DM, so there would be no reason not to have multiple variants. Same for the Hurris and Spits with fixed, two-stage and constant speed props.

Not all of these variants are relevant for a BoB situation, but it gives people all the right tools to recreate scenarios from early battle of France all the way to the end of the battle of Britain, seeing as we already have a sizeable map and ground units.

This also permits server admins to better regulate what is available for flying depending on the correct dates.

It could also be used in single player in a similar fashion to how the Fokker fighter works in IL2:1946, some have a telescopic gunsight,some don't and it's more or less random what you get with a probability based on the % of each variant historically used.

I think this is the best of both worlds and will prevent us from complaining about perceived bias in what side gets improved aircraft, with a minimal amount of effort on the part of the developers.
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Old 05-12-2011, 04:11 PM
JG53Harti JG53Harti is offline
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the manual shows, when they first have written about the automatic, but not, when it was transfered to the fighter units
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Old 05-12-2011, 04:17 PM
Kurfurst Kurfurst is offline
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Quote:
Originally Posted by JG53Harti View Post
the manual shows, when they first have written about the automatic, but not, when it was transfered to the fighter units
So I guess the million dollar question would be why a new manual was issued in December 1939 instructing pilots in the proper operating of aircraft equipped with automatic propellor pitch control..
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Old 05-12-2011, 04:26 PM
JG53Harti JG53Harti is offline
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the first manual of a 190 was dated in 1939 Do you know when the 190 entered the war ?
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Old 05-12-2011, 04:49 PM
Kurfurst Kurfurst is offline
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Seriously, I think it just boils down to this: the said 1939 manual clearly shows the automatic system was around by that time, and yes, it did not appear all the sudden, Jagdgruppen didn't just swap their old planes or sent them back to the factory. However I think given that during the 7-8 that has passed until the auto prop pitch was probably fitted to hundreds of 109s by that time, so it was IMHO fairly common.
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