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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 05-09-2011, 08:28 PM
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raaaid raaaid is offline
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you would have the feeling of looking through a virtual window with smalling lens or not
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Old 05-09-2011, 10:10 PM
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I must be getting fluent in raaaidalese or something;

What he means is marrying the two ideas - his original changing of the fov, with the 3D window idea - but having his change of fov as a digital, two setting affair controlled by a button, rather than an axis.

When you pressed the button, it would be a little like a zoom out, and as long as the fov is still "connected" to the head tracking position, the impression of depth and viewing "through a window" would remain, though the fov would be much larger so I'm not sure the illusion would still work properly.
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Old 05-09-2011, 11:33 PM
Kakashi Kakashi is offline
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yeah something like that I guess. lol xD
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Old 05-10-2011, 12:27 PM
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yeah thats what i mean

you would have 3 options:

realistic view: one degree of the screen is one dgree of fov

zoomed view one double than the other

wide view: one half than the other

but making sure 6dof keeps the insync fov so distant objects look really distamt by keeping a constant angular size

this effect would be comparable to looking troughg a window with different lenses

your screen wont be a screen a ny more but a window to whatever worlds

when they implement this ill buy trackir
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