Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: Crossworlds

King's Bounty: Crossworlds The expansion to the award-winning King’s Bounty: Armored Princess.

Reply
 
Thread Tools Display Modes
  #1  
Old 05-06-2011, 12:31 AM
Csimbi Csimbi is offline
Approved Member
 
Join Date: Dec 2008
Posts: 254
Default

Quote:
Originally Posted by Jah View Post
Except you weren't talking about pictures of video games, but the actual games themselves.
I was talking about the box - which is not the game.

Quote:
Originally Posted by Jah View Post
From a company's point of view, the right thing to do is whatever gives them the most profit. Like it or not, that's the way business works, which is why I see no reason to believe the current trend is going to change.
Yes, income is important - but only for the corporations.
People on the other hand will do what they believe is right and always find a way. Plus, law is what the majority of the community agrees to.
Look at Sweden for example. They believe unrestricted access to information, art, culture is vital to the benefit of the community and therefore they do not give a damn about copyright. Where are they? Only one of the top countries not only in the EU, but the world.
Look at the USA. They believe the dollar's more important than education, freedom and people.Where are they? Sinking into oblivion - with the next civil war just outside the door.
Reply With Quote
  #2  
Old 05-06-2011, 08:33 AM
Jah Jah is offline
Approved Member
 
Join Date: Sep 2010
Posts: 42
Default

Quote:
Originally Posted by Csimbi View Post
Yes, income is important - but only for the corporations.
And games, unfortunately, are made mostly by corporations.

Minimizing costs by eliminating the expenses of packaging, disc duplication, shipping etc. isn't just a question of greed, however. Digital distribution is what allows many small, indie developers to stay in business by letting them sell their products directly to the gamers without the involvement of a commercial publisher. I shudder to think what the gaming market would look like if we were at the mercy of major publishers like EA, Activision or Eidos, i.e. the players with enough financial muscle to effectively distribute physical retail copies worldwide. If that were the case, we'd probably have little to choose from except shooters, racing sims, light RTS' and maybe some JRPG's.
Reply With Quote
  #3  
Old 05-06-2011, 03:21 PM
Csimbi Csimbi is offline
Approved Member
 
Join Date: Dec 2008
Posts: 254
Default

Quote:
Originally Posted by Jah View Post
Minimizing costs by eliminating the expenses of packaging, disc duplication, shipping etc. isn't just a question of greed, however. Digital distribution is what allows many small, indie developers to stay in business by letting them sell their products directly to the gamers without the involvement of a commercial publisher.
Excuse the expression, but I call BS on this one.
Ever wondered how games/apps were distributed earlier? Think 80s, 90s here. Remember floppies? Remember that people did that for fun?

Regarding the rest of your points. It does not matter if it's efficiency, greed, whatever. Some people will want their disk and the box in their hands, and be able to do whatever they wish with it. Install on two PCs, play on and airplane, hang it in their car/office, trade it for another game, sell it, flush it down the toilet, etc. I am one of those, and there is nothing in this world that would convince me otherwise.
I was bringing up addition points to indicate more reasons to have a traditional boxed release because I am not buying into this online distribution rubbish. My message was to 1C, not to you or any other user here and as such, it is not up for debate. You got your online rubbish, I am asking for my boxed rubbish. That's all, leave it at that, find another thread that you can demerit.
Reply With Quote
  #4  
Old 05-09-2011, 08:12 AM
Jah Jah is offline
Approved Member
 
Join Date: Sep 2010
Posts: 42
Default

Quote:
Originally Posted by Csimbi View Post
Excuse the expression, but I call BS on this one.
Ever wondered how games/apps were distributed earlier? Think 80s, 90s here. Remember floppies? Remember that people did that for fun?
So you're trying to say that distributing floppies by mail and advertising by word of mouth offers the same business potential as digital online distribution? My turn to call BS.

And just in case it wasn't obvious, by indie developers I mean people who are actually able to make a living out of making software without the need to work for a major corporation, not some guy sitting alone in his basement coding stuff in his free time as a hobby.

Quote:
Originally Posted by Csimbi View Post
My message was to 1C, not to you or any other user here and as such, it is not up for debate. You got your online rubbish, I am asking for my boxed rubbish. That's all, leave it at that, find another thread that you can demerit.
Oh, pardon me for thinking that a post on a discussion board was open for discussion. If you have nothing to say to anyone but 1C, why don't you send one of them a PM instead of spamming a public board?

Last edited by Jah; 05-09-2011 at 08:16 AM.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:06 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.