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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-04-2011, 10:09 PM
Aracno Aracno is offline
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SLI not working.
Hard to fly over LeHavre and lod problem with the industrial area (factory and fuel tank desappearing depending by angle of view).
Multiplayer unplayable due to stutter and low frame.
Exit dos not work in multiplayer.
Not found more improvement .
Better luck next time.

I7 920, Nvidia GTX295, win7 ultimate 64bit, 6giga RAM
  #2  
Old 05-04-2011, 10:12 PM
Hellbender Hellbender is offline
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Exit dos not work in multiplayer here too.
  #3  
Old 05-04-2011, 10:21 PM
kakkola kakkola is offline
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More stutters and less frames.....i`m tired of it!!!!!!!!!!!!!!!
  #4  
Old 05-04-2011, 10:27 PM
MadTommy MadTommy is offline
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Full screen gives lower fps, numerous buttons in the GUI do not work.. exit for example.

Pseudo full screen removes these issues.

The main problem i have is land water graphical problem: new issue with tis patch. I deleted my cache.. no difference.

see screen shot:



Oh yeah.. screenshot have not worked on any of the recent beta patches.

Last edited by MadTommy; 05-04-2011 at 10:31 PM.
  #5  
Old 05-04-2011, 10:31 PM
Bartoszcze Bartoszcze is offline
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It seems to be a little bit better in terms of framerates in CF (2x5850), but only in pseudo full screen. There are no more stutters. Thanks for another patch, though I apply them with more and more fear
  #6  
Old 05-04-2011, 10:40 PM
Purg Purg is offline
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SLI definitely not working here on my GTX295, however, it's still pretty playable in medium/low settings at 1920x1080 over London. On release, I was barely getting 40fps in a 1024x768 window over the Channel by myself.
  #7  
Old 05-04-2011, 10:45 PM
No145_Hatter No145_Hatter is offline
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Cannot exit multiplayer.

Sound stuttering and then complete sound failure in Multiplayer. I had never experienced this problem before the patch.

No improvement in fps, perhaps a marginal decline. The last beta patch worked well for me. Black Death track indicates a loss of 4 fps average.

i7 920 @ 3.8GHz.
6 GB RAM
GTX 260
ASUS P6T Deluxe - use onboard sound
Win7 64 bit.
  #8  
Old 05-04-2011, 11:27 PM
broken pixel broken pixel is offline
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Quote:
Originally Posted by Purg View Post
SLI definitely not working here on my GTX295, however, it's still pretty playable in medium/low settings at 1920x1080 over London. On release, I was barely getting 40fps in a 1024x768 window over the Channel by myself.
Crossfire is working kinda with my XFX6990. GPU cores 1 and 2 maxing out at 65%.

I was actually getting better FPS when crossfire/ Sli was broken.
When GPU1 was the only core running I was getting 45- 60+ FPS.
Now I get 30s- high 40s sometimes 50s. Slows down when ground fighting
even with Trees, grass building set to low.

Keep up the good work devs she will be ironed out when it is all said and done
  #9  
Old 05-04-2011, 10:42 PM
kakkola kakkola is offline
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Oh i forgot,it locks up and i have to close the sim with task manager
Lost about 20 frames on water and 15-20 on land with lots of stutters

Phenomx4 3.4 ghz 8 gig
gtx 570 1280 mb
  #10  
Old 05-04-2011, 10:39 PM
Albtraum23 Albtraum23 is offline
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It works fine 10-15 min then stuttering heavily and the micro stutters by close flyby not gone .
Not stable for me.
And the ai planes makes little warps when he fly a roll.
Many microstutters when i shot on a plane and hit them but not every time .

I7 920 @ 3400 6GB Ram Gtx 570 vista 64

This are the same problems from the IL2 engine for me !
Inclusive the Trees
I am frustrated when the stutters are complete gone a time far far away and the most things are fixed

Patch Beta ? This game is completly a beta.

I have a "Ferrari" but i can not drive

I not think about this !
I not think about this !
I not think about this !

AAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHH !!!

I go to sleep .
Bad Joke 39 Hours Testing not realy playing.
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