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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-04-2011, 01:44 PM
David Hayward David Hayward is offline
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Quote:
Originally Posted by Viper2000 View Post
Personally I think that the immersion factor would be greatly improved if we had hedges, power lines, phone lines, plough furrows and crops to contend with when attempting forced landings. At the moment, field selection is pretty much just anything approximately flat and not water = good...
You know what would also be cool? If 1C hired actual people to walk around the virtual map and give the finger to passing German aircraft.
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Old 05-04-2011, 06:54 PM
Viper2000 Viper2000 is offline
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You know what would also be cool? If 1C hired actual people to walk around the virtual map and give the finger to passing German aircraft.
Not really; this is England, not America...
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Old 05-04-2011, 07:05 PM
David Hayward David Hayward is offline
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Not really; this is England, not America...
OK, they could hire lots of people to riot over football matches. Lots of immersion there...
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Old 05-05-2011, 04:19 AM
unreasonable unreasonable is offline
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OK, they could hire lots of people to riot over football matches. Lots of immersion there...
What he means is that it should be two fingers...
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  #5  
Old 05-04-2011, 09:25 PM
W0ef W0ef is offline
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Took a screenie as high up as I could while crashed on the ground.

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Old 05-04-2011, 09:45 PM
Lololopoulos Lololopoulos is offline
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i see some repeats in the pic above.
well in my opinion, WOP gives people a better sensation of being in the air. while for some reason il2 series as well as cliffs of dover doesn't quite deliver that.

anybody agree?
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Old 05-04-2011, 10:43 PM
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philip.ed philip.ed is offline
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Maybe because the water looks back, the colours look rather pastelly, and the transition of fields/trees/villages/and rivers look rather assembled, and not as natural as one might expect.
of course, it's just one picture
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Old 05-04-2011, 11:58 PM
David Hayward David Hayward is offline
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Originally Posted by philip.ed View Post
Maybe because the water looks back, the colours look rather pastelly, and the transition of fields/trees/villages/and rivers look rather assembled, and not as natural as one might expect.
of course, it's just one picture
The transition of the fields, trees, and villages looks just like the photographs from 1945. It would only look "natural" if there was no one living there.
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Old 05-05-2011, 12:43 AM
jojimbo jojimbo is offline
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ok what we need is,

CoD simulation/aircraft lighting etc.
WoP terrain graphics/gameplay/FPS
FSX whole globe world =

winning

WoP can be breathtaking but the arcady feel of the aircraft let it down
CoD is great over the channel but just doesnt play, its a lagmonster and lets
face it, the terrain graphics suck and look all looney cartooney, just like
most of IL2's ground textures since sturmovik

I got fsx out the other day and with GEX, REX and UTX all on max
it's unbeatable and the ultimate in flight simulation and all other would be's,inc CoD
pale into insignificance at Microsofts uberness. sorry guys but its true.

cfs1 plays better than CoD, has better campaign structure and playability once you
get over the graphics.but at least we can fly round the world.

i blame microsoft for all these "flat map" packages since cfs3, they totally lost it resorting to
a flat map of a bit of england and france, it just hasnt got that "awesomeness" of cfs1,2 and FS series
and which of you "eliteists" dont get cfs1 out every now and then huh? "Bomber busting over Bremen"
with the german voice package in , taking on a set of 3 x 16 Javelin down B17 formations in a rambock

afaiac, what we all need is the return of cfs1 type global sim, with mod sdk support with a completely new graphics package.
its such a pity, il2 devs couldnt come up with this ww2 combat sim ultimate package, because one day
its gonna happen, and until then all these Cod's and wop's are just a 30 bucks muse

Last edited by jojimbo; 05-05-2011 at 12:57 AM.
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Old 05-05-2011, 03:05 AM
Heliocon Heliocon is offline
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Quote:
Originally Posted by David Hayward View Post
The transition of the fields, trees, and villages looks just like the photographs from 1945. It would only look "natural" if there was no one living there.
Your comments are starting to get really sad...
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