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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-03-2011, 10:40 AM
easytarget3 easytarget3 is offline
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i have to add something to this talk, simply you cant compare very different sims just by graphic comparison, i know you want the best graphic and the devs should consider it when they program the FM,physics,damage model,collision model and so on, but still.WOP is arcade compare to COD,there is no feel fo detail except SFX,which is nice btw,damage model is very simple and mostly just graphic, FM also very simple and felt strage to fly,and so on.Same lack of proper wider campaign as in COD .I rather have a noch down graphic in COD,if they add hit boxes for trees and buildings,radar towers and so on,thats really important and clouds proper ones, and if the manage to keep the same graphic and framerate it will be the best sim, wish for better campaign with planes resuplies and chain events,to influence the other mission etc.
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Old 05-03-2011, 11:20 AM
Therion_Prime Therion_Prime is offline
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Quote:
Originally Posted by easytarget3 View Post
i have to add something to this talk, simply you cant compare very different sims just by graphic comparison,
This thread is only about graphic comparison.

Edit: Actually it's only a scenery graphics comparison...

Last edited by Therion_Prime; 05-03-2011 at 11:25 AM.
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Old 05-03-2011, 11:27 AM
pupaxx pupaxx is offline
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ok ...but this thread il labeled 'CoD vs some other sims that model Kent'... so we are simply comparing different games just from 'aesthetic' point of view, and how the scenery is differently represented by each of them.
Correctly, how many had previously pointed up, we can not comparing this products in terms of FM/DM, or other peculiarity specific of a Flight Simulation.
They are simply different in their being! they are created with different commercial pourpose/targets.
So, please don't fire up when someone express just an opinion!

Have a nice day
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Old 05-03-2011, 11:43 AM
Therion_Prime Therion_Prime is offline
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Originally Posted by pupaxx View Post
So, please don't fire up when someone express just an opinion!
Sorry, I didn't mean to sound rude, because I'm not
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Old 05-03-2011, 11:48 AM
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150GCT_Veltro 150GCT_Veltro is offline
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Another WIP for autumn.

A different way to considere the landscape tiles for a sim. I don't say it's better or worst, but actually i don't like at all the CoD landscape (colours and textures).

RoF autumn with DX9.
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Old 05-03-2011, 12:07 PM
pupaxx pupaxx is offline
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Quote:
Originally Posted by Therion_Prime View Post
Sorry, I didn't mean to sound rude, because I'm not
Nop mate, I'm with u at 100%, I was referring to others...
I think this forum is great and developpers should be gratefull to our constructive criticism; I would like my opinions would be taken into account just for whats they are, just opinion; not as the intention of imposing something on someone.
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Old 05-03-2011, 01:02 PM
Meusli Meusli is offline
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Would you guys say CLOD has the potential to look better than WOP? While I think WOP looks better today because of its shaders and colour palette etc I beleive the underlying tech is not as advanced as CLOD's is.
Tech was left out of CLOD as it was nearing completion and we can all see why, it's just not finished. Oleg or Luthier stated that the water is a DX9 placement holder and that the water left out was a transparent effect that you could see through(imagine sub hunting with this). Add to that the dynamic weather and clouds that was also missed out to be added later (which will possibly effect the sea) then we have at least two items that will make this sim look stunning when implemented.
It's a shame it was released in the state it was, if they had more time these discussions would not even exist as all the features they had to drop before release would push this sim to another level.
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Old 05-03-2011, 01:52 PM
David Hayward David Hayward is offline
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Originally Posted by Meusli View Post
Would you guys say CLOD has the potential to look better than WOP? While I think WOP looks better today because of its shaders and colour palette etc I beleive the underlying tech is not as advanced as CLOD's is.
Seriously? You really like WoP's green puke color palette??
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Old 05-03-2011, 01:57 PM
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Mysticpuma Mysticpuma is offline
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Quote:
Originally Posted by David Hayward View Post
Seriously? You really like WoP's green puke color palette??
Looks okay to me, but again depends when you can be bothered to fly (time of Day) and also if you can take a few seconds to set a Colour Profile:

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Old 05-03-2011, 01:44 PM
easytarget3 easytarget3 is offline
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Quote:
Originally Posted by Therion_Prime View Post
Sorry, I didn't mean to sound rude, because I'm not
I understand your point, but honesly its also qustion of personal taste, really i didnt like WOP scenery and all the film filters and even when i switched them off its still like old war movie,all gloomy and dramatic, which in many people can create connection to ww2 flight sim that could be even the reason why the dev decided to go this path partially, bu t for me i like the IL2 or COD more real thing because,for ME, it more immersive i feel it present, not like iam in B/W movie,some documentary of BOB.anyway thats my opinion.

salute
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