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Performance threads All discussions about CoD performnce |
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#1
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S!
No worries Gunny ![]() ![]() I noted that I get less stutter if I set Building amount to Unlimited. Then they are all already on map thus no loading or popping up. Only thing is the LOD on them..with low setting they are like brown boxes and turn to houses within a radius of your plane(like in old IL-2) and that can cause stutter. Again if you set Very High detail to buildings sure no brownie huts but has an impact on FPS. For me most stutter is caused by SSAO. With it off I have a lot smoother experience with minimal effect on image. Really hard to tell the difference. FPS hit is 10-20fps and that can be a lot in certain scenarios. Also shadows cause some of the stutter as they seem to have at least 2 LOD's. One farther away and when you are close(within the "sphere of LOD") they turn more solid and less flickery. Shadows also have this strange anomaly that they "stretch" at certain angles and look like lines. So clearly something could be done to shadows, be it total rework or more options. Trees have same, farther away they look different and when again closer get more detailed. Gotta say I liked IL-2 original Forest=3 more than this and had basically NO effect on FPS. Actually was better than Forest=1-2. I use trees at Very High as I get less stutter with them that way. Grass. I find it the most useless feature and have it off. Sure it will add something when taking screenies from ground etc. but when flying just a resource strain IMO adding nothing to the experience as the grass appears also within this "sphere of LOD" around the plane. I wish Luthier would get in contact with AMD, at least their Driver Boss is on Twitter and for sure would be interested to get CoD to run on AMD hardware well. IMO flight sim genre is so small that favoring one brand is like shooting oneself in the leg by leaving out some players due certain features etc. I really do not care if a shooter game is optimized for one or another brand, I do not play them ![]() Anyways, back to testing again this weekend. Testing is the only thing I do with CoD as it offers very little for single player. But a good tool for testing ![]() |
#2
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Hey Gunny,
Thanks for the extensive testing you have done, very interesting. (also whoever said you don´t suffer from the blue lines because you have an nvidia card should have his/her eyes checked). It would be interesting to know what settings you run your tests at graphic wise (everything high, mid, low, buildings unlimited etc) @GOZR Apart from the blue lines that is a gorgeous screenie, would you mind posting your system specs and graphic settings (especially AA, AF etc and whether you override them or not in CCC) you took the screenie at? So far it seems not all ATI cards suffer from the three blue lines bug, older Catalyst drivers seem to have helped some but there are people running the latest drivers who also not suffer from this annoying bug, maybe it has something to do with the VBios version or anything but that is just a wild guess. Only solution that works to solve the blue lines on the horizon bug in all cases is running the game in DX9 but that negatively impacts fps for me for some reason. On another note, my best results to get anti-aliasing working somewhat decent have been to set them to enhance application settings in CCC and 8x in CoD (although that seems to make little difference from running it at 2 times) |
#3
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![]() Quote:
S! Gunny
__________________
Intel i7-3930K @ 4.00 MHz - ASUS Rampage IV EVGA 3072MB VRAM GTX 580 16GB RAM - Windows 7/64 Warthog and U2Nxt Cougar under t.a.r.g.e.t |
#4
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![]() I wonder if it's only the 6 series cards that are effected? I tried Gunny's settings and still get the stripes. However, using edge-detect for AA does seem to have an effect on making AA better. |
#5
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No Gunny has a Sapphire Vapor-X HD 5870 not Nvidia.
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#6
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W0ef my system is an i7 2600K Cruising @ 4.8 GHZ. 8 GB Ram 2000 and 6950 2GB ( unlocked )
I just installed it and go i didn't yet tweaked it.. coming from NVidia SLI system i have a quick learning to do.. My second 6950 is coming this week. ![]() The sim run actually very very smooth for me right now .. 1920x1200.. |
#7
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OK here is mine tested..
The AA in this sim need some serious TLC having a x8 AA or x8 AA on high res should appear so much better as well as the "insim" x8 it remind me the same case with "Rise Of Flight" Their x8 is equivalent to an x4 at max.. Ok here is some setting that may improve your FPS ![]() -Morphological filtering is cool but eat away your frame rate -Anti-Aliasing Mode to "Multi-sample" AA , Adaptive or super are killer with not much difference. -Now i could remove my 3 horizontal lines just by making my "Land Shading" to HIGH .. but we shouldn't need to .. Difference visual ? humm not much at all.. -Also By forcing the AA and Ani on my End gived me better performance and better visual as well. ( my settings are different from Gunny's but on my ATI it does works well ) CLOD need to improve on those matters.. Last edited by GOZR; 04-29-2011 at 07:44 PM. |
#8
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1. Now I can see what the extra 1GB of Vram buys me ![]() For me, it didn't work - much lower frames. Looks as if this is the difference between my 1GB of Vram and your 2GB. What we are validating is that there is a huge difference in HD5000 and HD6000 series behavior with CoD. It's starting to look as if "my best settings" are applicable to HD5000's (less 5970 - Dual GPU - like GTX 295) series only (who knows about HD4xxxx series). Your best settings (look at how different for example Gozr's are) will be relevant to HD6000's of course. Quote:
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The SLI solution has always come first, when developers have talked in the past. Now we are seeing Crossfire first in both camps. Deeper story there I imagine. Thanks for the feedback, It'll be interesting what we find in 11-4 and next beta. S! Gunny
__________________
Intel i7-3930K @ 4.00 MHz - ASUS Rampage IV EVGA 3072MB VRAM GTX 580 16GB RAM - Windows 7/64 Warthog and U2Nxt Cougar under t.a.r.g.e.t |
#9
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Hey Gozr, if you look at my settings - on my older 5870 in CoD (post in the previous page) - I've set land shading to High.
Go on - you can take it ![]() I'm getting good fps for a high-load performance track. When I go online my fps is triple that. S! Gunny
__________________
Intel i7-3930K @ 4.00 MHz - ASUS Rampage IV EVGA 3072MB VRAM GTX 580 16GB RAM - Windows 7/64 Warthog and U2Nxt Cougar under t.a.r.g.e.t |
#10
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Hoo Yes it is on High
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