Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 04-28-2011, 07:13 PM
BlackbusheFlyer BlackbusheFlyer is offline
Approved Member
 
Join Date: Apr 2011
Posts: 105
Default

May have spoken to soon about this beta, it seemed fine last night.. now tried multiplayer, unplayable stuttering and "launcher has stop working". This is with Nvidia 570GTX.
  #2  
Old 04-28-2011, 07:50 PM
15.Span_Valalo 15.Span_Valalo is offline
Approved Member
 
Join Date: Mar 2010
Posts: 77
Default

this patch is more beta, dont repair any important bug to the other beta´s patch, all the game is very beta... unplayable friend, unplayable . And more problem to windows 7... crash game sometimes.... ..

I wish that 1C team resolve and repair this important bugs... but i think that after summer we will play at this simulator, now is unplayable.

More thaks luthier and friends...
  #3  
Old 04-28-2011, 08:02 PM
Ali Fish
Guest
 
Posts: n/a
Default

was quite happy with latest patch. but the more i try play through the playability the more i find practically nothing works properly. cant even get left and right brakes working now. did they ever work ?, taxying was never so hard.

so here's a thought, forget the patches, finish the game. because this is not patching the game really. this is finishing what should have been done prior to release. Gone"gold" thats what they call it usually. and where minor patches occur therafter. between 1C & Ubi this was put together just enough to warrant a release of sorts. not ideal at all.

Last edited by Ali Fish; 04-28-2011 at 08:08 PM.
  #4  
Old 04-28-2011, 07:52 PM
RocketDog RocketDog is offline
Approved Member
 
Join Date: Jan 2008
Posts: 134
Default

Blue lines are still there.



ATi 6970, Cat 11.4, i7 920 @ 3.8 GHz, Win 7 64-bit.
  #5  
Old 04-28-2011, 08:06 PM
Dano Dano is offline
Approved Member
 
Join Date: Oct 2007
Location: Petersfield UK
Posts: 1,107
Default

Quote:
Originally Posted by RocketDog View Post
Blue lines are still there.
Sponsored by Addidas
  #6  
Old 04-28-2011, 08:24 PM
mcdaniels mcdaniels is offline
Approved Member
 
Join Date: Apr 2011
Location: Austria
Posts: 106
Default

hi folks,
i d like to say "you ve done a lot since the release of the sim". I tried out the latest Beta Patch a few minutes ago.

So far it is running without problems. ok, i flew a few singe missions and haven't tried MP. Game is running very smooth with no stuttering and looking great.

My wishlist of issues to be resolved are (still):

1. Please make the radio work. It is still useless to "command" your wingmen to attack targets, get closer in formation, radio to the base to receive the vektor to the airfield and so on. Nothing happens... no roger - no respond nor any action of wingmen.

2. Improve the AI (i read this is one next thing which is adressed by future patches - nice!) Just flew a single mission with 6 Me110 on my six o clock and they don't even shoot @me ... :-/

3. Not a big thing, but my mirror only shows some graphical mess when it points to the ground (if i am climbing....) If the mirror points in the air/clouds the view in the mirror is not messed up. I am also not sure if the mirror will show planes on my six... never saw any planes (which definitily were on my six)

4. Is it possible to decrease the font size of the radiomessages of wingmen/wingleader? These messages appear in really big font on my machine. (same thing with chat window...)

5. Perhaps it is my mistake, but how can I figure out which course i am flying? The compass isnt really that good to "see" in Cockpit.

You really did a great job fixing many many issues so far. The sim is great and will get better and better.

Thanks for your hard work and your feedback!

BTW. I am dreaming of a multiplayer coop mission (online) with teamspeak for communication with squadmembers... everybody did this with COD?

Greetings from Austria
  #7  
Old 04-28-2011, 08:44 PM
Gollum Gollum is offline
Approved Member
 
Join Date: Apr 2011
Posts: 133
Exclamation My current feeling on the matter



GOLLUM IS GETTING UPSET!!!
  #8  
Old 04-28-2011, 09:11 PM
Storm of When Storm of When is offline
Approved Member
 
Join Date: Jan 2011
Posts: 93
Default Gone down the pan for me

Was playing well before I applied the patch, now it`s unplayable, brakes gone, unbearable stuttering and fps down from 50+ to single figures. The Crossfire icon shows up and both gpu`s are working, but I`m guessing it`s faulty X-Fire which has messed it up. I`ll go try with crossfire disabled.
  #9  
Old 04-28-2011, 10:30 PM
Extreme_One's Avatar
Extreme_One Extreme_One is offline
Approved Member
 
Join Date: Dec 2010
Location: Southampton, UK
Posts: 185
Default

Quote:
Originally Posted by mcdaniels View Post
...
4. Is it possible to decrease the font size of the radiomessages of wingmen/wingleader? These messages appear in really big font on my machine. (same thing with chat window...)
...
ALT + Left Click on the window - right click and choose "Edit ... " then you can alter the settings such as font size and colour etc. etc.

GL HF
  #10  
Old 04-28-2011, 10:46 PM
Flashman Flashman is offline
Approved Member
 
Join Date: May 2010
Posts: 109
Default

There appears to be an issue online at least where the Bf110 engine is immediately damaged upon spawning. This happens with CEM and Temperature effects on. Its as if it is already hot, and the right engine appeared to be turning, and also the throttles in the cockpit don't move.

basically the Bf110 is broken, on the Syndicate server at least. WIll test elsewhere as well.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:34 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.