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CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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Here is an almost official bugreports thread for online bugs http://translate.googleusercontent.c...lYwV5FU3XRsTLQ
Feel free to post your error logs there if you wish. The guy from dev team is naryv and he is very helpful. He provided the scripts you use on SYN server. upd. Dedicated Server thread http://translate.googleusercontent.c...6jWpYbSJr4CTNw Editors, scripts, mission forums http://translate.google.com/translat....php%3Ff%3D233 Last edited by Ataros; 04-27-2011 at 06:59 AM. |
#2
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Just watched the server rotate, all in the Dos box is okay and reports battle started again, but clients time out. I checked the processes and launcher was maxxing out one of the cores and using 518mb of RAM. Deffo a bug or something happening when stopping a battle and restarting it after reloading the mission.
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#3
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thank you for your reports!
we are reading almost all topics, but haven't much time to reply. We are checking rotation script, no errors as i can see. may be a new beta-patch (from 27 april) will fix problems. |
#4
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What is the exact path to where one would put the missions either downloaded or created. I see a number of folders one name "mission" another is " missions" and they are both in the IL2 club folder and the steam common folder.
Please explain. Thank you. |
#5
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S!
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Gigabyte Z68 Intel 2500K (@4.3 ghz)212 CM Cooler 8GB Ram EVGA 660SC (super clocked) 2GB Vram CORSAIR CMPSU-750TX 750W 64 GB SSD SATA II HD WIN7 UL 64BIT |
#6
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![]() Code:
public override void OnPlaceLeave(Player player, AiActor actor, int placeIndex) { base.OnPlaceLeave(player, actor, placeIndex); Timeout(1, () => { AiAircraft CurAircraft = player.Place() as AiAircraft; AiAircraft PrevAircraft = actor as AiAircraft; if (CurAircraft != PrevAircraft) { (actor as AiAircraft).Destroy(); } }); } |
#7
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OnBattleStoped have not parameters, just OnBattleStoped()
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#8
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Gigabyte Z68 Intel 2500K (@4.3 ghz)212 CM Cooler 8GB Ram EVGA 660SC (super clocked) 2GB Vram CORSAIR CMPSU-750TX 750W 64 GB SSD SATA II HD WIN7 UL 64BIT |
#9
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i am trying to add this to a script but i keep getting a CS1518 error when compiling (42,21 Where the BOLD type is) I looked it up but still cannot figure out what i have done wrong..trying to get it to kill all the actors upon switching map
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Gigabyte Z68 Intel 2500K (@4.3 ghz)212 CM Cooler 8GB Ram EVGA 660SC (super clocked) 2GB Vram CORSAIR CMPSU-750TX 750W 64 GB SSD SATA II HD WIN7 UL 64BIT |
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