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Controls threads Everything about controls in CoD |
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Thread Tools | Display Modes |
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#1
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What program you've used to set up your FF forces, please?
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#2
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I'm guessing the directX SDK for FFE files.
You should find a copy with a bit of googling. |
#3
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the whole DX SDK? or something just made specific for the FF effects?
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#4
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HEY!! good job! liked it more than the original
Just machine guns and cannon still shake the hell out of my plane to much. |
#5
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The program is called fedit.exe, it has not been included with the sdk since 2004 and the release of DX 8, and it can be a little hard to get hold of now. Not many developers still use it, as it is a little restrictive in the effects it can produce; most now write procedural routines that allow a constantly changing stream of ffb data, rather than stringing canned effects together.
Was a little disappointed to see it still being used here as it was in IL2, but cannot really complain as its better than no ffb at all. |
#6
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Dunno about canned. Wind/engine buffeting seems to match exactly the visual cues in varying degrees. I'm pretty happy with what's provided for the most part, even gun shake is toned down slot from stock Il2, and centre spring force varies with speed and stability.
Still there's always room for improvement so I might just check some of these out. Thanks! |
#7
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Hi great job thanks. Havent tried it yet but i have a question.
With my G940 is it possible when using these files to increase or decrease the "total strength of effects"? The top option in the profiler. Don't know if this is what its called. For some reason my profiler changed to dutch. |
#8
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Yes you can increase the force effects at the top of the profiler up to 150%.
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