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#1
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As a rule of thumb, you look at wing loading (Kgs x square metres, or lbs x square feet) to evaluate stalling speed, but you must look at span loading (Kgs x metre, linear, not square) to evaluate efficiency and low drag in a turn. My feeling is that Spit FM is pretty good, and that we should look with suspicion at our feelings without hard numbers. |
#2
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Now try the same with a 109G2, you'll find this lighter aircraft (2846kg) has a much higher rate of descent of 6.2 m/sec at 280kph. That Spitfire wing is really something... |
#3
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Now considering that Spitfire has a wing loading of around 130 kg per square meter, while the Messerschmitt is around 190, the best glide and minimum sink speeds are surely vastly different. Your test, performed at an arbitrary speed, doesn’t demonstrate anything meaningful. Moreover, the data provided (just weight and speed) are not enough to attempt any comparison. A serious evaluation of Spitfire’s energy retaining capability is beyond my competence and – I suspect – beyond yours. In any case, you can make your attempt and send your report to Daidalos Team. |
#4
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#5
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#6
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Any possiblity of a "Bombenabwurfgeraet" like in CloD in future patches?
I want, I want! ![]() |
#7
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Another idea: rework some of the uglier/less realistic-looking damage textures, especially for older planes like the MiG-3 and Bf-109.
At least get rid of the sooty crater look. Real bullet/cannon hits shred aluminum and blow off the paint, revealing the bare metal below. They don't leave perfectly round, black-edged holes. |
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