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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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Thread Tools | Display Modes |
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#1
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This beta patch has improved things even more on my machine. The last patch was great and this patch makes it even more smoother. keep up the progress guys...
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#2
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I was a bit disappointed in non-functioning vsync but simply unchecking "disable desktop composition" under compatibility tab for Launcher.exe solved it. I also have it forced in the NV control panel for the game but not sure if it matters.
The slight reduction in FPS for vsync is a more than welcome. Screen tearing is an immersion killer. FFB is pretty good right now and I can live with it although it would be nice to have some in-game adjustments available at some later date. Things just keep getting better and better pretty quickly considering the long development time. I imagine it must have killed Oleg to see it released in the state it was and a real shame he's no longer involved in the game anymore, especially as it nears it's culmination with the US release. |
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#3
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The latest beta patch works great on my pc.. Only notice a little bug in multiplayer. When i was flying towards a aircraft on the map i found only the crew sitting in the air LOL .. i could also see them if i Ctrl+F2 for enemy view.
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#4
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Obs forgott the jpg.. here it is¨
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#5
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Quote:
Cheers, Insuber |
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#6
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i have stutters with this patch while running the black death track and i think i know the reason.
i have a gtx 570 with 1280mb of memory. i ran a program that monitors gpu memory usage and the games using pretty much all of it for most of the track. if i know the dam game was going to be such a gpu memory hog, i would of bought a 2 gig card. oh well, i guess i have no choice but to tone down my settings some. Last edited by patrat1; 04-24-2011 at 07:44 PM. |
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#7
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Only fault i really have just now is this
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#8
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I have the same problem like Wolf !
i920 @ 3400,6gb ram ,gtx 570 with 270.61 whql Vista 64 Last edited by Albtraum23; 04-24-2011 at 09:54 PM. |
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#9
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Quote:
Follow-up: I still have some problem areas like Wolf's screenshot. In any case I have lastest whql driver for my GTX285 and using "enhance application" setting for AA. Everything looks fine except that one area of southern England. I went back to the previous version because it has no problems, as far as smooth gameplay and terrain rendering. Last edited by baronWastelan; 04-25-2011 at 12:32 AM. |
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#10
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I was getting similar corruption. It only started when I had Forests "Very High". Setting Forests to just "High" and this issue went away for me. Nvidia GTX580
Last edited by IvanK; 04-26-2011 at 10:17 AM. |
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