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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 04-24-2011, 06:47 AM
Peril Peril is offline
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Thanks a million, new to IL2 and was wondering how I set up a server.

Only problem I have is that I don't wish to buy another copy to use purely as a server. Does IL2-CoD plan to have a free 'server only' copy available? Sure would make promoting the game a lot easier if we could run servers cheaply..
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  #2  
Old 04-24-2011, 08:08 AM
Blackrat Blackrat is offline
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Kewl Oddball, the multi commands in one script now works?
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  #3  
Old 04-24-2011, 04:52 PM
Thee_oddball Thee_oddball is offline
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Quote:
Originally Posted by Blackrat View Post
Kewl Oddball, the multi commands in one script now works?
you mean like this? this is a scipt from a mission Doghouse3 made

Quote:
using System;
using maddox.game;
using maddox.game.world;
using System.Collections.Generic;

public class Mission : AMission
{


public override void OnTickGame()
{

if (Time.tickCounter() % 126000 == 18000)
{

GamePlay.gpPostMissionLoad("missions/Multi/Dogfight/128BoBsmBombersv1_0.mis");
GamePlay.gpHUDLogCenter("Intel: 12x Wellington's, 10,000 ft heading to German airfields from NE!");
}


if(Time.tickCounter() % 162000 == 54000)
{
GamePlay.gpPostMissionLoad("missions/Multi/Dogfight/128BoBsmBombersv1a_0.mis");
GamePlay.gpHUDLogCenter("Intel: 12x HE111's, 10,000 ft heading to English airfields from S!");
}

}

public override void OnPlaceLeave(Player player, AiActor actor, int placeIndex)
{
base.OnPlaceLeave(player, actor, placeIndex);
Timeout(1, () =>
{
AiAircraft CurAircraft = player.Place() as AiAircraft;
AiAircraft PrevAircraft = actor as AiAircraft;
if (CurAircraft != PrevAircraft)
{ (actor as AiAircraft).Destroy(); }
});
}

}
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  #4  
Old 05-01-2011, 04:01 PM
Thee_oddball Thee_oddball is offline
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update
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  #5  
Old 05-21-2011, 01:29 AM
Thee_oddball Thee_oddball is offline
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update
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  #6  
Old 05-23-2011, 07:00 AM
Ataros Ataros is offline
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What is the default ingame setting for mpdotrange?
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  #7  
Old 08-18-2011, 08:39 PM
Billy885 Billy885 is offline
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Ataros,

You can get that yourself just load or reload the server and then in console window type:

mp_dotrange

Here is what I got below:

8>Friendly Dot Ranges:
DOT 14 km
COLOR 6 km
TYPE 6 km
NAME 6 km
ID 6 km
RANGE 6 km
Foe Dot Ranges:
DOT 14 km
COLOR 6 km
TYPE 6 km
NAME 6 km
ID 6 km
RANGE 6 km

Last edited by Billy885; 08-18-2011 at 08:49 PM.
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  #8  
Old 08-20-2011, 02:29 AM
Madfish Madfish is offline
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Hello, nice tutorial.

You mention process affinity - is it really necessary for the CloD server to use multiple cores on a modern host machine?

Is there a performance stress test map we could run and see if it's enough or not?
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  #9  
Old 08-20-2011, 07:41 AM
Ataros Ataros is offline
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Load depends mostly on number of players. Check out some data with 49 players here:
http://forum.1cpublishing.eu/showpos...&postcount=115
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  #10  
Old 11-10-2011, 09:19 AM
28_Condor 28_Condor is offline
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I managed to launch my server with the command -server +si_name "your server name here", but the server name does not appear even adding +hostname, as well as unable to configure the number of players...


How do I configure these settings?
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