![]() |
|
#11
|
|||
|
|||
|
First of all thanks R@S and everyone else for extending the life of 762. Too bad we couldn't add Marauder files to it or something.
Anyways I tried 1.7 for the first time and followed the installation instructions exactly. But when I entered boot camp I eliminated 2 enemies. I then went to the yellow exit point and a menu came up saying "get me out of here" or "stay" so I clicked on get me out of here and clicked on the global map another town, then CTD. I restarted the game several times and it still crashed to desktop. The only way around it is to Not choose boot camp. which I was hoping to do. Did I install it wrong or something. I have win xp sp3. Thanks. P.S. Well I made it to the town of Sagrada. I took the large refrigerator type explosive found hidden in the garbage bin near the police station and every time I try to sell it, another CTD! I can't even put it back into the bin or it crashes! P.S.S. here is one of my logs. Log started at 21.04.2011 22:43 00:00.000 INFO [0] .\ProjectE6.cpp (410) Application version: 1.11 Build 286 00:00.038 WARNING1 [0] .\local.cpp (24) !LocalTextArray[ID] 00:00.039 ERROR [0] .\Parser\TextParser.cpp (683) Error parsing : '' found, int expected 00:00.952 INFO [0] .\Main3dDevice.cpp (37) 3D device created - Ok 00:01.145 INFO [0] .\SoundSystem.cpp (122) Creating and initializing audio system succeeded 00:04.050 INFO [0] .\Fx\effmanager.cpp (190) Creating and initializing audio system... 00:04.495 INFO [0] .\ZApp.cpp (847) Entering main program loop... 00:10.158 INFO [0] .\LoadGame.cpp (834) Loading saved game: Saves\Sagrada_0.286.azp 00:11.738 INFO [0] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p 00:11.739 INFO [1] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p 00:11.739 INFO [2] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p 00:11.740 INFO [3] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p 00:11.740 INFO [4] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p 00:11.740 INFO [5] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p 00:11.741 INFO [6] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p 00:11.741 INFO [7] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p 00:11.742 INFO [8] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p 00:11.742 INFO [9] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p 00:11.743 INFO [10] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p 00:11.743 INFO [11] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p 00:11.743 INFO [12] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p 00:11.744 INFO [13] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p 00:11.744 INFO [14] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p 00:11.745 INFO [15] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p 00:11.745 INFO [16] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p 00:11.745 INFO [17] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p 00:11.746 INFO [18] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p 00:11.746 INFO [19] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p 00:11.747 INFO [20] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p 00:11.747 INFO [21] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p 00:11.747 INFO [22] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p 00:11.748 INFO [23] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p 00:11.748 INFO [24] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p 00:13.182 INFO [0] .\Engine\World.cpp (427) Loading world 'Media.pack\SAGRADA' 00:24.027 INFO [0] .\LoadGame.cpp (1209) Game loaded. >----------------------------------------------------------- > Exception C0000005 at 0x004410B3 >-------------------- Call stack --------------------------- E6.exe 0x00400000 0x004410B3 E6.exe 0x00400000 0x00445579 E6.exe 0x00400000 0x00445891 E6.exe 0x00400000 0x0044DE27 E6.exe 0x00400000 0x0041B1A8 E6.exe 0x00400000 0x004108F1 E6.exe 0x00400000 0x004E6B0B E6.exe 0x00400000 0x00457979 E6.exe 0x00400000 0x00457B05 E6.exe 0x00400000 0x004071B1 USER32.dll 0x7E410000 0x7E41882A E6.exe 0x00400000 0x0040C6B6 E6.exe 0x00400000 0x005EA4DE USER32.dll 0x7E410000 0x7E418816 USER32.dll 0x7E410000 0x7E42A013 USER32.dll 0x7E410000 0x7E42A998 USER32.dll 0x7E410000 0x7E418816 USER32.dll 0x7E410000 0x7E4189CD USER32.dll 0x7E410000 0x7E42A43B USER32.dll 0x7E410000 0x7E4196C7 E6.exe 0x00400000 0x005E2A73 ntdll.dll 0x7C900000 0x7C917ED3 ntdll.dll 0x7C900000 0x7C910365 E6.exe 0x00400000 0x006C52B5 E6.exe 0x00400000 0x006BFA22 E6.exe 0x00400000 0x006BF8B6 > Crash dump successfully saved to Log\2011_04_21_22_43.dmp 00:57.174 INFO [0] .\ProjectE6.cpp (620) Unexpected program termination. ------------------------------------------------------------------------------------- The first crash log is this: Log started at 21.04.2011 19:57 00:00.000 INFO [0] .\ProjectE6.cpp (410) Application version: 1.11 Build 286 00:00.038 WARNING1 [0] .\local.cpp (24) !LocalTextArray[ID] 00:00.039 ERROR [0] .\Parser\TextParser.cpp (683) Error parsing : '' found, int expected 00:01.091 INFO [0] .\Main3dDevice.cpp (37) 3D device created - Ok 00:01.334 INFO [0] .\SoundSystem.cpp (122) Creating and initializing audio system succeeded 00:04.418 INFO [0] .\Fx\effmanager.cpp (190) Creating and initializing audio system... 00:04.862 INFO [0] .\ZApp.cpp (847) Entering main program loop... 01:29.555 INFO [0] .\Engine\World.cpp (427) Loading world 'Media.pack\FAKIROVAMBUSH' 02:35.968 INFO [1] .\Engine\World.cpp (427) Loading world 'Media.pack\RANDOM_23' 06:55.826 WARNING1 [0] .\Monster\m_highlevelact.cpp (2157) There is no EXTRACT bone 07:34.646 WARNING1 [1] .\Monster\m_highlevelact.cpp (2157) There is no EXTRACT bone 07:46.648 INFO [0] .\LoadGame.cpp (834) Loading saved game: Saves\Mountain Trail_1.286.azp 07:47.512 WARNING1 [0] .\World\GlobalWorld.cpp (743) Sector not found by name 'Arrival' 07:47.794 INFO [0] .\LoadGame.cpp (1209) Game loaded. 08:04.173 WARNING1 [2] .\Monster\m_highlevelact.cpp (2157) There is no EXTRACT bone 13:05.945 WARNING1 [3] .\Monster\m_highlevelact.cpp (2157) There is no EXTRACT bone Last edited by Harry Renquist; 04-22-2011 at 03:14 PM. |
|
|