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Controls threads Everything about controls in CoD |
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Thread Tools | Display Modes |
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#1
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#2
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click mouse scroll wheel (? or one of the buttons) and shift right
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#3
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This might help some...(hope springs eternal)
Here's a BF109 pilot's perspective. Right eye open, left eye shut.... ![]() Left eye open, right eye shut.... ![]() And here is what a pilot with two eyes open would see.... ![]() And here we have the current set up in CoD. It also happens to faithfully, realistically, recreate what a Cyclops would see were he ever to fly for the Luftwaffe. ![]() ![]() |
#4
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No that is not what he would see.
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#5
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http://en.wikipedia.org/wiki/Reflex_sight
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#6
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We should remember wile most people brain can superimpose 2 slightly different images given they have 2 eyes and do it ALL the time
![]() ![]() Likewise not everyone (fewer people) in all would be able to use a magnified image in one eye and normal focuses in the other eye, thats why fewer people have both eyes open with telescopic sights than with reflex sights. ![]() Remember the brain is a powerful with respect to image processing, given that what out eye see’s and feeds to the brain is upside-down and the brain flips it the right way up and that the brain if we were to ware some special glasses that flipped the image upside-down after a few weeks to a couple of months the brain would flip the image so we would the correct way up agene as experiments have shown. |
#7
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The whole mistake you are doing since I do not know how many posts, is to assume the reflex sight is set up to project into the right eye by default. It's an assumption, and it's wrong, because the pilots head is not in the position to make that work by default - for many reasons. It only works if you lean slightly right and forward. Note, not much forward - most here have no idea how small the Bf109 cockpit is, and how close you are to the instrument panel. The sim gives a wrong impression of that. What the sim shows in the normal view (half cut of circle) is indeed what you see if your head is in the "default" position, and the leaning right and forward (shift F1) is pretty much spot on. What is NOT correct is the subjective impression of distance to the panel in the sim. |
#8
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I'm too tired to repeat myself tonight so i'll limit myself to this....
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CoD's default view is what a Cyclops would see; a being with one eye looking straight down the centre-line of the aircraft. To my knowledge no Cyclops ever flew for the Luftwaffe....although I confess I have no hard data on the issue. |
#9
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So which is more real then ?
The perception of reality is so subjective. I think it's a viable alternative, and should be an option for those that wish to simulate real life Last edited by Hatch; 04-21-2011 at 08:46 PM. |
#10
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In CoD we have a beautifully modelled cockpit. However we are handicapped with a Cyclopean view of it due to the nature and limitations of a 2D display. And, so, work-arounds such as Shift F-1 or using Track-IR to lean over are necessary. Unfortunately these work-arounds are being mistaken for reality. The reasons given range from "Go play Hawx noob" to "I've gotten used to it, it's easy with practice".....none of which have any connection with simulation as far as I can tell. |
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