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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 10-20-2007, 09:38 AM
Asheshouse Asheshouse is offline
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Join Date: Oct 2007
Location: UK
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To make this work well the ship AI would have to be much improved from IL-2. At the moment ships do not manouvre properly and do not take correct avoiding action to navigate around obstructions or sinking ships. In the mission builder you need to be able to plot courses for groups of ships not have to mark every individual vessel. The AI would have to take care of position keeping issues, as the aircraft do now.

The AA defence of each fleet needs to respond properly to threats, with warships turning to direct their field of fire towards the incoming aircraft, then speeding up to regain their station when the threat diminishes.

Defending warships might start in anti-submarine screen positions, but in response to air attack close in to provide the AA screen. Ships should respond to torpedo threats to turn to avoid, and also in response to bomber attacks might turn to evade.

Can barrage balloons be attached to ships?

Most of these features are needed in order to model the historical actions over the channel at the start of BoB. Much the same features can be used to create Dunkirk scenarios -- the true start of BoB.
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