![]() |
|
#34
|
|||
|
|||
|
Hard heads around here Stop Bear Stooooooooopp!!!!
You have to stop to think that it's impossible.. it is possible.. If the team don't have the time .. i do.. i could fix all planes one by one for the best use of track ir 6 DOF with limits.. but can't do .. no word from the boss.. Ok here a sample all planes have a "head movements" wank your stick Left Right Up and Down this is what 6DOF kind of look like and is IF ALL planes can have those G forces movements in game you can add those same movements in the track ir 6 dof with out even deforming the pits since they ARE already there.. So it's not much but this is a minimum but when following a target this can help a bit mostly with those cockpits bars, now adding 10 % to this would be find side to side and forward.. a greater feeling for sure.. Up must be almost untouch for cockpit textures holes Down you can more.. Here my old work sample of those 6DOF in BOB2 on a 109E the original BOB2 109E do not respond like in my video .. http://youtube.com/watch?v=KVL_iwAksxE On this movie my head Can't pass through cockpits textures. but in IL2 it's possible to do this but ofcourse for security of cockpits sake it can be reduced a lot to not go through them.. OK NOW look at this video just showing some effects and the last part is IL2 you will see how the g forces move the head witch can be included at minimum in IL2. Enjoy.......and observe well.. http://youtube.com/watch?v=-wEQ-XWizfs Now imagine adding this possibility to 4.09m.. |
|
|