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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-19-2011, 09:43 AM
SQB SQB is offline
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I love the fires!!!

When you hit a plane with an incendiary, watch as that part of the plane burns until it fails, sometimes falling off, spiraling down leaving a trail of smoke. Other times the fire will spread, engulfing whole sections of the plane, spreading to fuel tanks or engines or the gunners and pilots.

Also the way 1 or 2 cylinders can fail, a plane darting away and you get a brief look at a small yellow flame crawling out of one cylinder before the plane is gone, desperately trying to make its way home.

Really, really good, the only reason I'm not playing right now is I left my computer at my other house!
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  #2  
Old 04-19-2011, 11:25 AM
deadmeat313 deadmeat313 is offline
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At last some positivity!

The shadows and reflections on the cockpit glass are amazing.
Shoot a train engine and watch the huge fountain of steam explode out.
The way ships evade when under bomber attack.
Reflections of clouds on the sea.
Vehicles actually steer now. You can see their front wheels turn as they navigate roads.
The way bomb explosions have a shockwave effect that throws damaged targets outwards.

There is definitely gold to be gound in this sim.

T.
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  #3  
Old 04-19-2011, 11:45 AM
TUCKIE_JG52 TUCKIE_JG52 is offline
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Tried to shot at a He-111 cockpit from a Hurricane in a head on... when I look over the shoulder after the pass, I see it slowly initiating a fatal dive.

Big surprise when I saw the track... bullets efectively killed the pilot and bomber saved his live by barely inches... but pilot took off his hands out of the controls before falling dead!
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Old 04-19-2011, 12:48 PM
PeterPanPan PeterPanPan is offline
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I have to add a few more now ...

1. Aircraft causing shadows on other aircraft. In close formation, just watch the wing shadow from your wingman creep over your airframe - fab!

2. Ground shadows from patchy clouds. Makes the landscape so realistic that at first you don't notice it ... because of course it's just normal every day nature.

3. From a previous post in this thread, it appears that not just carb icing is modeled, but also pitot tube icing. The latter is the tube that pokes out into the airflow and measures your airspeed. If it gets clogged with ice (perhaps in cloud) you will get airspeed indication errors. I don't know yet if pitot heat or carb heat is modeled to avoid these RW issues, but I guess it's only a matter of time.

4. Canopy fogging up when in cloud. A really nice touch - not perfect yet as its animation is a little stuttery/rough - but a great touch none the less.

5. Tyres getting shredded to the rims and tyres still spinning on an upturned crashed aircraft.

PPP
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  #5  
Old 04-19-2011, 01:00 PM
HFC_Dolphin HFC_Dolphin is offline
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That's a nice post!

What's amazing in this game is the level of detail in almost everything.
I was amazed to fly over France and see windmills...working like real ones!
I wonder whether they stop turning if there is no wind

Cockpit shadows is another thing that amazes me. I just can't live without them anymore!
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  #6  
Old 04-20-2011, 03:00 AM
Blackdog_kt Blackdog_kt is offline
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Quote:
Originally Posted by PeterPanPan View Post

3. From a previous post in this thread, it appears that not just carb icing is modeled, but also pitot tube icing. The latter is the tube that pokes out into the airflow and measures your airspeed. If it gets clogged with ice (perhaps in cloud) you will get airspeed indication errors. I don't know yet if pitot heat or carb heat is modeled to avoid these RW issues, but I guess it's only a matter of time.
Aircraft with radial engines like the G.50 and the Blenheim have carb heat. Also, pitot heat is modeled (i don't know how many planes have it though, i guess all would), you just need to bind a key to it in the options

Last edited by Blackdog_kt; 04-21-2011 at 06:46 AM.
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  #7  
Old 04-20-2011, 05:32 AM
warbirds warbirds is offline
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Things that make me smile;

Control cables to the tail surfaces on Moth vibrate

Clouds move and change shape constantly like real clouds

The feeling of really being high up when looking at the ground

The way the planes drop altitude when power is off, most sims leave you floating when power is off

The really great and detailed and easy FMB

The way the front crew member moves when you slip the Moth

The early morning or late day lighting and shadows

Many more to come I am sure.
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  #8  
Old 04-20-2011, 05:48 AM
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He111 He111 is offline
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I'd love to agree with you PeterPan but i'm still waiting on my system.

I watch the Vids with aching jealousy

He111.
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  #9  
Old 04-20-2011, 08:47 AM
senseispcc senseispcc is offline
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Smile Details

All the multiple details we found everywere in this game. It is awsome.
I like the idea that in a near future some skins shall be produced and used by many of us.
Thanks to the production team.
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  #10  
Old 04-20-2011, 08:55 AM
Fjordmonkey Fjordmonkey is offline
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A lot of good ones in this thread.

For me it's definately the cockpit shadows, which more than once have led me to continually roll my aircraft to see how the shadows play against the rest of the cockpit (has led to not just a few crashes, as I'm quickly running out of altitude and options while mesmerized by the shadows).

That, and the feeling of flying low over the terrain, hugging every little hill, valley and bump in the terrain. Especially fun to do in a 109 when you're being chased by a few very angry Spitfires. Just pay attention to your altitude and the terrain, lest you become PART of the terrain.

Absolute best part, though: Sunset in hazy and partially clouded weather. Just makes me want to fly around watching it for hours on end.
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