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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-19-2011, 10:34 AM
Ataros Ataros is offline
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Originally Posted by HFC_Dolphin View Post
It has to be playable perfectly well in such a system.
Why do you think so?

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Originally Posted by HFC_Dolphin View Post
PS. With this system I can play on highest video settings any other modern game without a simple problem.
What game has a map of this size, same visibility distance, detailed cockpits, engine and FM physics modeled as well as all these tiny details built into the engine mentioned on 3 pages here?
http://forum.1cpublishing.eu/showthread.php?t=21673

This game is built with 2015 in mind and will run well on 2015 hardware when all "modern" games are forgotten. imho
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  #2  
Old 04-19-2011, 10:43 AM
HFC_Dolphin HFC_Dolphin is offline
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This game is built with 2015 in mind and will run well on 2015 hardware when all "modern" games are forgotten. imho
You got to my words, thanks.
Therefore, until we get to 2015, developers should consider a version that will be playable from 2011 to 2015.
And in this pursuit of performance, we should be able to let some things that make our life difficult out. Less buildings, smaller cities, smaller map, whatever will make this game as good as it should be.
It must not be a worse performer than IL-2, cause in such case we'll either play Clod with discomfort or get back to IL-2.

Not to mention what such problems will cause to the community.
A new generation of "builder-cheaters" will appear. Whenever in trouble, just dive to the buildings and alas you're safe!

At last, I'd like to mention that our aim should not be to play the game perfectly well in a 5.000 euros system, but rather in a medium to high system of 600-1200 euros.
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  #3  
Old 04-19-2011, 11:02 AM
HFC_Dolphin HFC_Dolphin is offline
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This game is built with 2015 in mind and will run well on 2015 hardware when all "modern" games are forgotten. imho
[good will and fun mode always ON]
By the way, here you mention that this is a 2013 game. Now you're saying it is a 2015 game. Does this mean that for every developer's failure we'll move the game's date to a few years later?
We all understand that eventually this game will be totally playable in 2030 with quantum technology, but problem is what we're doing NOW!
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  #4  
Old 04-19-2011, 12:49 PM
Ataros Ataros is offline
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[good will and fun mode always ON]
By the way, here you mention that this is a 2013 game. Now you're saying it is a 2015 game. Does this mean that for every developer's failure we'll move the game's date to a few years later?
No! I just found out recently that the game has much more potential - for 2 more years at least
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