Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Technical threads

Technical threads All discussions about technical issues

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 04-18-2011, 04:13 PM
MegOhm MegOhm is offline
Approved Member
 
Join Date: Jan 2011
Location: SoCal Wine Country
Posts: 142
Default

Quote:
Originally Posted by burlaff View Post
1) I simply can't enable grass, well not properly anyway. When I enable it I just get weird blocks for grass as shown in the attachments
I'm running Windows 7 btw so its not the XP grass bug
2) No matter how high I set landscape options, at ground level they look like mush, not the nice 3D-ish textures I've seen in some screens.
3) Self casting shadows don't seem to work at all for me. When I enable shadows there is no difference, just the il2-1946 style gradual dimming. You can see this in the screens I posted.

As mentioned before I'm running Windows 7 with an ATI 5770 if that's any help
Maybe most likely your settings.
These settings or simiar might help :

The settings below are working great for me, I believe I can still turn more to high. BTW, no overclocking on my CPU or 5970.

ATI 5970 Card Settings:
AA: Now 4x Changed from 8X Box
AF: Now 16X changed from Use App Settings
Tessellazation: Off
CAT AI: Set to Performance with Enable Surface Format Optimization Checked
MipMap Detail Level: High Quality
Vertical Refresh: Always Off
AA Mode: Quality, Super Sample AA
OpenGL: Triple Buffering Checked (it just is)

In Game Settings
Resolution: 1920X1080 60 Hz
Full Screen
(Show Advanced)
Model Detail: High
Buildings Detail: Medium
Land Detail: High
Forest: Low (I had forests on High and it looks awesome, Changed to low to help performance cuz most of the time I am at altitude taking out opponents)
Visual Effects: High
Texture Quality: High
AA: Off
Anti Epilepsy: OFF
SSAO: Off
Damage Decals: High
Buildings Amount: Medium
Land Shading: Medium changed from Low

Grass: On
Shadows: On
Roads: Off

Mirror: On looks fine no apparant FPS hit

I checked the config.ini and noted the ProcessAffinityMask = 2 so we are pushing to second core? Is that good enough? I dont know much about that. why not to 3, 4 5, or 6 in my case? I hear we can turn it to 15 for 4 cores?

Last edited by MegOhm; 04-18-2011 at 04:17 PM. Reason: 1
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:44 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.