![]() |
|
|||||||
| FM/DM threads Everything about FM/DM in CoD |
![]() |
|
|
Thread Tools | Display Modes |
|
|
|
#1
|
|||
|
|||
|
actually hes right
the rolls royce suggest that back in 1940 |
|
#2
|
|||
|
|||
|
This problem really needs to be fixed ASAP. Learning the ins and outs of complex engine management takes time -- something that I don't have a lot of. This bug essentially makes it impossible to fly a Spitfire in any useful way, which is a game-breaking bug if you're talking about the majority of players who aren't using CEM yet.
I totally plan to figure it out in the future, but in the mean time I expect this bug to be fixed so that the game is actually playable ... |
|
#3
|
|||
|
|||
|
Quote:
|
|
#4
|
|||
|
|||
|
Quote:
|
|
#5
|
|||
|
|||
|
This is a Bug that needs to be addressed RIGHT AWAY. The hurricane flys great in the GB campaign but the spitfire is a dog. If the hurricane flys great without CEM then the spitfire should also. That seems pretty simple to me.
Why all this talk about CEM, prop pitch, rpms and engine management?? Seems like quite a few comments above just don't get it! It's broken and needs to be fixed. If not then the majority of us cannot complete the GB campaign. Am I right? |
|
#6
|
|||
|
|||
|
If you're stuck in coarse pitch you just need to fly faster to get decent rpm.
Once you get to operational altitude (>15000') then you'll find that it's no problem to get full revs in coarse pitch because the air density is lower, the engine is putting out more power anyway (closer to FTH ~ 16000') and your TAS is higher. So really this only matters if you want to get into slow turning fights on the deck. In which case you're going to get yourself killed pretty rapidly anyway Since there obviously won't be a fix until the next patch, and we don't yet know when that will be, don't forget that CEM isn't really that hard in a single seat fighter if you turn off overheating, especially if you don't have to fly for range; you just leave the mixture in rich, control rpm with the prop control and boost with the throttle. Trying, crashing, burning and learning is probably preferable to being grounded until the fix. When you want more power, first increase rpm/go to fine pitch and then open the throttle. If you've got a 2 position prop then remember your rpm limit, and don't change up if you're less than say 300 rpm below it (i.e. don't go into fine pitch in a Spitfire if you're getting more than about 2700 rpm in coarse pitch). When you want less power, close the throttle first and then reduce rpm/go to coarse pitch. [Actually it's not even that hard with overheating on because if in doubt you just open the radiator and accept the (relatively small) drag penalty.] |
|
#7
|
|||
|
|||
|
Quote:
@ Viper - thanks for the info. Until this is patched we seem to have no choice but to use CEM if we want to continue playing the GB campaign, as the Spit is virtually unusable in its current state. Really hope someone from the dev team notices this. As for me, I'm giving up, for now at least. There have simply been too many problems with this game since release. The last patch made the game playable (after however many weeks of waiting, ffs), and to fire up the campaign (which I've been really looking forward to) and discover yet another game breaking bug in something so obvious as the main campaign is just too much. Until this is fixed, there's no point carrying on. |
|
#8
|
|||
|
|||
|
I don't see what the problem is. While Coarse pitch is supposed to be for cruising, I just run fine pitch all the time with the radiator opened about 50% and no issues whatsoever. If anything needs correcting its the mixture control, it's completely broken. Auto-mix doesn't work above 10k ft and auto-weak just causes the engine to cut regardless of flight parameters.
|
![]() |
|
|