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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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There seems to be a view from some that the swinging tacho needle pre patch may be unrealistic. I have driven quite a few cars from the 50s and 60s with mechanical rev counters. Simply reving the engine produces a smooth sweep of the needle. The internal workings however have more mass than electronic counters. When being driven the road bumps and engine vibration impart forces on this mass creating extraneous movement in the needle. I have never been in a Spitfire with mechanical guages but from my experience with cars I would think the wild swings seen pre patch are more likely in a plane experiencing the enormous stresses and strains in a combat situation than the smooth pedestrian offerings we have now. And being completely subjective - I love them.
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#2
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Prove the jumpy needles are realistic. Don't forget the graphs and pie charts. Harder does not always = realism.
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#3
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The jumpy needles pre patch were excessive, they did need toned down a lot. Having said that jumping needles is accurate in mechanical instruments.
Have a look at the MP guage at 5:45 in this Mustang video, it is jumping around quite a bit. Other instruments are steady but MP is jumping, so some needle shake is accurate. It needed toned donw, not eliminated. Last edited by ICDP; 04-16-2011 at 02:48 PM. |
#4
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the needles jump in turbulence, misfiring and other accidents. In my opinion the misfiring is a problem (but I don't know the cause).
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#5
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There is probably only one way to resolve differences regarding such minutia of realism is to try and find some of the last remaining pilots who actually flew the planes. Sit them down and show them both versions and ask them which one in thier recollection seems more accurate. Any one have a suitable grandad or great grandad?
No, I can't prove the jumping needles are accurate any more than anyone can prove they aren't. From my experience of mechanical speedometers and rev counters there is more likely to be erratic movement than none at all. Certainly such movement would be the result of external forces on the instrument rather than inaccuracies within it so movement would vary accordingly. How much is down to the developers. |
#6
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#7
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I think every gauge has different delay or reaction time when the parameters is changing. Some gauges like engine RPM are easier to jump, but others are not, such as IAS and VVI gauges, i guess.
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#8
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Change whatever you want, but always pointing into more realism, not following the whinning of someones that want to get what they see in movies.
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#9
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18 pages whining about needles and a slight change in neg g, yet no one gives a crap that you can't get any of the planes anywhere near there service ceilings and indeed even to the operational heights that the battle was fought at, due to a fundamental bug, go figure.
yeah realism for teh win. |
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