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| Technical threads All discussions about technical issues |
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#1
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spawning inside hangers with hanger doors closed in multiplayer
whats with the engine running sound while sitting in plane and engine off? better taxi controls like il2 1946 cant turn planes on ground hardly at all. i cant seem to get my left/right brakes to work better tracers i had my tail section blown off on a 109 and was still able to fly level |
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#2
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Me too, just for confirmation.
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
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#3
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Please have a look at this thread:
http://forum.1cpublishing.eu/showthread.php?t=21454 Originally Posted by tf_neuro The problem is that many game controllers (including some very popular ones) keep sending small signals to the game all the time. That's usually too little to actually affect gameplay but enough for Antropomorphic control to detect it and freeze all the other controls for the time it's supposed to freeze them... except that before the controls are 'thawed' again, the game controller sends more 'micro-signals' and Antropomorphic control re-freezes everything. This keeps happening all the time, effectively preventing a lot of users from playing the game as long as Antropomorphic control is on. I guess one solution could be to lower the sensitivity of the Antropomorphic control, like for instance requiring a change of at least "so much" and not faster than "this fast" to freeze the controls. For instance a direct jump from 0 to 100 then back to 0 caused by a spike would be ignored because too fast. A lot of tiny movements caused by buggy game controllers would be ignored as too fast and/or too small, but change made by the player couldnt be faster than 'so' because of limits in the physical univerese, and it would never be smaller than 'so', because of the same limits but also because such a tiny change wouldnt have any effect and the player wouldnt have any reason to make it (except possibly bumping one slider while trying to move another one... but I guess that could be ignored too...) OK, I admit it, I have no idea what im talking about. Anyways, I'd like to have Antropomorphic Control usable by everyone, including players on those buggy controllers that are pretty much everywhere (even good quality stuff can develop that kind of problem, my CH Throttle Quadrant is an example...) |
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#4
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Bugs with new patch ( Patch 1.00.14072)
1. Strange AI/DM/FM behaviour - I was in a 3 plane tail chase, that is AI Spitfire, then AI ME109, then me in a Spitfire. I got off several good bursts into the 109 and eventually his engine and canopy area erupted in a large fireball. He continued to chase the AI spitfire whilst he was a fireball for at least 3 minutes without seemingly any performance loss or wanting to bail out of what must have been an inferno for the pilot! Eventually the tail fell off of the 109 and it spiralled downwards and crashed without the pilot bailing out! I need to add that whilst I was chasing this 109 and he was jinking to evade my gunfire his roll-rate was easily up there with an F-16 even at high speed! This is something I'd not noticed pre-patch. I'm also pretty concerned that several 109's let me blast them good and proper before deciding to take any evasive action. This was almost like a delayed reaction. 2. In the fix list Luthier mentioned that planes hitting the sea/land after being shot down and not showing an explosion or splash on impact had been fixed. This is not the case. Certainly in padlock mode the planes still just disappear on impact without splash or explosion, I witnessed this several times during the above furball. Not sure if it works ok without padlock though. Will add more to this! |
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#5
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After the April 15 patch (beta) I can't set up a multiplayer game any more.
I select Server, start a mission, choose an army, but the 'change aircraft' interface is gone, and when I click 'fly' I end up watching the enemy (not the army I chose) from externals, unable to get into a plane. Now, assuming that the Server interface is functional and not broken, i have probably missed something that is just before my nose... but on the other hand, I'm usually not that bad at figuring out interfaces by clicking around, so maybe it does need to become a bit more intuitive (unless it's actually broken, of course) |
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#6
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It's fairly general and quite recurrent, but well, all the launcher issues - many people are so far completely unable to start it, nevermind getting any steady flying.
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#7
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Hello,
I got a bug of sort to report. It happened in the earlier version too so not concerning only this patch. My Launcher.exe gets stuck on the server search window when I try to change the server search from Lan to Internet. It happens on the click on the dropdownbox where Lan is default. After that the game appears to freeze and wont take any input, and I have to use taskmanager to close Launcher.exe. Taskmanager shows activity in Launcher.exe so it isnt a complete freeze. More detail inspection revealed that Launcher.exe is waiting reply from networkconnection/svchost.exe? IIRC (It was on the first time it happened I checked that). I found the cause why this is happening: When starting Launcher.exe, I was clicking other windows during Launcher loadup when desktop is still visible with the crosshair, it messes up the loading procedure of Launcher somehow. The result is I lose the Ubi intro (can hear the sound of it but screen remains black). And after that going into multiplayer server search window Launcher gets stuck when I try to change searching servers from Lan to Internet. I can search for lobbies, but I guess they dont work as they should. Restarting the game and/or Steam wont cure it. Reinstall will. I can play the singleplayer missions, but its the multiplayer what I got the game for. Any help ? Installing COD for the third time now... Specs: Win7 64 Intel e8400 dualcore 3,4Ghz Asus P5kpl-am mobo 4g ddr2 24"screen AMD 6950 at 6970 Solved: It is gpu driver setting which is causing the freeze. In ati CCC using override application settings screws it up, the other settings: enhance application settings and application settings works just fine... nothing to do with things mentioned above. Weird though how gpu settings can cause such a thing to happen... Last edited by Jeageri; 04-17-2011 at 10:44 AM. Reason: Solved |
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