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Old 04-13-2011, 12:10 PM
Foo'bar Foo'bar is offline
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Join Date: Oct 2007
Location: Niedersachsen, Deutschland
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Quote:
Originally Posted by He111 View Post
Not really that impressive when you learn how they do it, it's called LOD - leave of Detail, and it relates to the distance between the camera and any item. if very close, then the building is a full mesh, a certain longer distance away, then the mesh might be 1/2 detailed, even further away - long distance, the building might be only a 2 dimensional picture "sprite" " billboard". Well that's the trick most 3D game builders have been using for many years, not sure about COD?
There's an example on my blog: http://fooblog.mexxoft.com/amtsgerichtsgebaude/
 


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