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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 04-13-2011, 04:23 AM
Smokeynz Smokeynz is offline
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Hi Wildwillie, Its Smokey Joe(another FBDj server admin) still waiting on dvd myself, good to see you are looking at this.

I was pondering what might show up with old commands, like socket ip created for each player via ip.
I am tempted to try many of the old techniques as the old FBD2 used to use with difficulty files etc.
(actually my old guide I wrote as Friesiancrappen on FBD2 residing at Greatergreen may be applicable)
Also wondered if you were looking at the FBDj again that a web interface running the cmd line would be better for offsite or remote servers.

Note I believe you can select you use local conf which then allows you to view what switches are contains inside the conf. The conf will run on the steam cloud otherwise.

Last edited by Smokeynz; 04-13-2011 at 04:31 AM.
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  #2  
Old 04-13-2011, 01:53 PM
wildwillie wildwillie is offline
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Smokey -

I have just started with the server, and plan on doing some testing with clients in the next day or so.

From what I can tell, there is a sockets command, but no "user" or "user STAT" command which was what the old FBD2 relied on for data as well as chat commands.

Also there seems to be just one log file instead of a separate console log and event log as the old IL2.

I really need the data from the new log file from a dedicated server that has run a mission with players and AI getting kills, air and ground. (Hint..Hint !! for those with a DS running)

I plan on incorporating a remote piece for the next FBDj, but It may take a while as I have RL stuff that is taking most of my time these days.

RAF238thWildWillie
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  #3  
Old 04-13-2011, 02:27 PM
Blackrat Blackrat is offline
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I have started a log on the Syndicate server about an hour ago, as soon as someone finds another plane and shoots it down I'll send you it
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  #4  
Old 04-13-2011, 04:54 PM
Blackrat Blackrat is offline
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Take a look and see if there is anything in there for you.
Attached Files
File Type: zip logs.zip (26.6 KB, 29 views)
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  #5  
Old 04-13-2011, 06:22 PM
KDN KDN is offline
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so
the difficulty AntropomorphiControl 0
and difficulty AnthropomorphicControl 0
and difficulty AntropomorficControl 0
does not work...
any ideas?
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  #6  
Old 04-13-2011, 07:23 PM
Blackrat Blackrat is offline
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difficulty AntropomorphicControl 0
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  #7  
Old 04-13-2011, 07:53 PM
KDN KDN is offline
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Thank you kindly.
I actually had it spelled out correctly on my .cmd file (AntropomorphicControl 0) but another parameter CockpitAlwaysON 1 (instead of CockpitAlwaysOn 1) was messing the sequence and the Antro command was not going through.
Much appreciated your response that made me look more carefully
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  #8  
Old 04-13-2011, 11:29 PM
Thee_oddball Thee_oddball is offline
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where is the game keeping the logs? i cant find them anywhere and i have set to 1 in confs
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Old 04-13-2011, 11:38 PM
Thee_oddball Thee_oddball is offline
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timeout 60000 missLoad basic40.mis

it does nothing is this formatted correctly?

EDIT
got it to work...some what proper format is timeout 60.000 ( =1 minute)
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Last edited by Thee_oddball; 04-14-2011 at 12:30 AM.
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  #10  
Old 04-14-2011, 06:29 AM
Blackrat Blackrat is offline
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Quote:
Originally Posted by Thee_oddball View Post
timeout 60000 missLoad basic40.mis

it does nothing is this formatted correctly?

EDIT
got it to work...some what proper format is timeout 60.000 ( =1 minute)
Great one, I have been playing around with that all day yesterday and couldn't get it to work, so it lies when it says it is in milliseconds .

I set the LOG on in my console.cmd file and LOGTIME on too before the mission starts

console LOG on
console LOGTIME on
missLoad *.mis
battle start

This creates a log.txt file with times where you put the missions.
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