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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 04-12-2011, 08:29 AM
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jayrc jayrc is offline
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my boom and zoom sucks still, everyone plays soooo low, tried p51 but blackout pulling g's, need to work on my throttle control. wish there were more video tutorials, saw one on gunnery teaching lead which really helped, was funny also, would be cool to see some on prop, throttle, dive angle, landing, everything. anybody know where some vids like that are?
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Old 04-12-2011, 09:32 AM
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Azimech Azimech is offline
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My MSFFB2 is almost 10 years old and is a bit worn, so I use a completely different scale. 1, 4, 9, 16 etc. Otherwise the smallest movement jerks my plane way past my intended aiming point. It's tricky as well but I have more success that way. I zoom in & out on the fly, using buttons 3 & 4 on my stick, using joytokey repeating 25 times per second, pushing the keyboard buttons I configured to increase or decrease the zoom in small steps. Very smooth. I have convergence at 200 meters because I don't like the collateral damage when a plane blows up in my face.
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Old 04-12-2011, 10:09 AM
TeeJay82 TeeJay82 is offline
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If you want real boom and zoom... (not that american .50 crap), take a FW190
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Old 04-12-2011, 10:18 AM
TinyTim TinyTim is offline
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Quote:
Originally Posted by jayrc View Post
my boom and zoom sucks still, everyone plays soooo low, tried p51 but blackout pulling g's, need to work on my throttle control. wish there were more video tutorials, saw one on gunnery teaching lead which really helped, was funny also, would be cool to see some on prop, throttle, dive angle, landing, everything. anybody know where some vids like that are?
Keep in mind that Boom and Zoom is much easier on full real servers, where it's much easier to jump an unsuspecting enemy (no F6). People also generally tend to fly higher on full real servers - where P-51 is better.

Also, never take more than 50% of fuel in Mustang. Its maneouverability changes dramatically as fuel drops below, say, 40 or 30%, which still gives you about the same flying time as a Bf 109 with full tank!
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Old 04-14-2011, 05:48 PM
SEE SEE is offline
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I only go on full switch servers so no icons or distance markers. I tend to fly mainly Brit fighters with convergence at 200ft and use the gunsight ring to establish distance. I also prefer to use separate triggers for cannons and Machine guns. I think you have to find what suits you best and what works with the weapons loadout you have.

Freetrack: Very personal regards setting movement but I set my axis curves with a small deadzone with slow initial movement then rapid acceleration to 6. I use the 4 way POV to toggle WIDE VIEW (page down) and 'Toggle gunsight' which drops you into 2 DOF (if using 6DOF) and also brings you closer to the gunsight without zooming in (which I cant get on with due to the 'headshake' effect and is very similar to CoD even though this command is mainly for fighters that have off-set gunsights).

I found MP a steep learning curve and low altitude Dogfights a waste of time - many of the better flyers use altitude and just bounce you as a sitting duck

Last edited by SEE; 04-14-2011 at 05:51 PM.
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Old 04-15-2011, 05:58 AM
Erkki Erkki is offline
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Yep. Its not so much about learning the best or "optimal" way of doing things, but finding out what works to you and developing from that.

After all there arent many questions you can ask about this game and have a clear yes/no answer.
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Old 04-16-2011, 12:38 PM
TeeJay82 TeeJay82 is offline
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Personal pref

MG:250
Cannons:150
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  #8  
Old 04-17-2011, 12:53 AM
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proton45 proton45 is offline
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I have not read this whole thread, so forgive me if I'm repeating whats been said already... but, I have found that people who have good rudder pedals, and know how to use them, will get much better results then people who use a twisty joystick. Also, learn about keeping the "ball centered", as you line up your shot...your bullets will drift off target, even if you seem to be aiming dead on, if you don't keep the ball centered.
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