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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: Stutters and FPS post patch
Better FPS and less stutters 176 45.71%
Better FPS and same stutters 115 29.87%
Same FPS and less stutters 40 10.39%
Less FPS and more stutters 31 8.05%
Much worse FPS and much more stutters 8 2.08%
Much better FPS and much less stutters 15 3.90%
Voters: 385. You may not vote on this poll

 
 
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  #14  
Old 04-10-2011, 08:38 PM
fireship4 fireship4 is offline
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Join Date: Sep 2009
Posts: 94
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Quote:
Specs:

Vista x64 Home Premium
4 GB DDR2 at 400MHz
ATI HD 4870 (512MB) overclocked @ 790/1080
Core 2 Duo E6600 overclocked @ 3.3 GHz
Creative X-Fi Xtreme Music


Settings:

Resolution: 1920*1080 @ 60Hz (native resolution)
Full Screen: On

Detail Level: Custom
Show Advanced: On

Model Detail: High
Buildings Detail: Low
Land Detail: Medium
Forest: Off
Visual Effects: High

Anti-aliasing: Off
Anti-Epilepsy Filter: Off

Damage Decals: High
Buildings Amount: Low
Land Shading: Medium
Grass: Off
Shadows: Off
Roads: On

Audio: Surround


Performance:

No notable difference from before patch. Stuttering when low over land or sea, and every so often in the air (these can be slower stutters which pause the game for longer, but do not happen often?). The former affects the sound aswell, which sometimes cuts out permanently until game is restarted. I have just now had some smooth performance when low over sea (and once over a small part of an island) but it's somewhat random - stutters will come and go. Possible somewhat to do with direction? I was out to sea on the cross vs roundels map for the most part just now and some directions might have been smoother but it was mostly random.

Above low altitude performace over land seems to be worse in general than over sea.

I have had the feeling there might be a memory leak somewhere as I noticed performance degrading gradually as you played the game over a certain period. Im not sure if this is still present in the patch as it is.

I currently play the game exlusively in dog-fights/bomber intercepts, on the cross vs. roundel map (over the sea part) or over the channel. No landings or taking off, and no campaign/training. In these circumstances the game is playable for the most part.
This was my report after the first beta. After the full patch, I seemingly had worse performance at the same settings, with more stutters even at higher altitudes.

I have since begun to use Kegetys mods, and performance has notably improved - and take off and landing is now possible in some situations/settings due to this.
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