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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 04-09-2011, 11:27 AM
MadTommy MadTommy is offline
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Join Date: Jan 2011
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Quote:
Originally Posted by oxygenthief View Post
in the FMB go to edit, script, i havent fiddled too much but it would appear there you can create scripts and then apply them to aircraft groups you have created, when i went into "actions" i noticed one named spawn so i would imagine having a fiddle there should work

if i were going to test this id make a quick airgroup on an airfield make a spawn script for it then park a camera or player aircraft there and see what pops up
Thanks, i've looked that this.. but can't figure it out.
There is a box i ticked called: Script Spawn C.. but no idea what it does..and the Trigger and Action are also equally meaningless to me i'm afraid. I can assign spawn script to a plane.. but that is all.





The 'script' section is empty, and i have no experience in scripting in IL2, i have no idea what language or varables to use. Clueless!

Quote:
Originally Posted by senseispcc View Post
If it is the same than IL2 you can by make it appear later, not activated later but spawn later.

I could be wrong. -
The question is, How?
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