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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-08-2011, 07:42 PM
Derinahon Derinahon is offline
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Quote:
Originally Posted by Triggaaar View Post
Check what Clock speeds your getting, in case it's not running at full speed etc.
I have, the GPU is at 100% load and full clocks, but my processor is only getting 40-50% load on the first core where it was previously 100%.
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Old 04-08-2011, 07:52 PM
Triggaaar Triggaaar is offline
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Originally Posted by Derinahon View Post
I have, the GPU is at 100% load and full clocks, but my processor is only getting 40-50% load on the first core where it was previously 100%.
A 6970 at full clocks and 100% load - that doesn't sound right does it. Mine is only 100% load when my clock is limited to 500 MGHz. When I force it to 880, GPU load drops a bit.
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  #3  
Old 04-08-2011, 08:05 PM
mcdaniels mcdaniels is offline
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Hello folks!
Big THX to the Dev Team. You did a really good job on the final patch. I can start missions, campaign and so on without crashing.

I switched trees of totally, set buildings to low, gras on, streets off, model details high, damagemodel detailed, playing at 1920x1024, terrain rendering medium and i have lots of micro stuttering when in combat. Especially over land its difficult to aim @target because of these annoying stutters.

What if I use DX10 instead of DX11? Will there be a performance gain? How can I switch this? (i dont know which config to edit...)

I also notices that only core 1 und 3 of my Phenom X3 are being working @ 80% of Load. Launcher.exe did not use as much memory as before the patch ! nice!

Finally:
I was very angry, when i realised that the sim did not work smoothly on my "not so bad PC" directly after i bought it.
But now I will revert and say: "This is a really really NICE Sim, with detailed planes and and and..."

Keep up the good work!

Greetings from Austria!

Last edited by mcdaniels; 04-08-2011 at 08:10 PM.
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  #4  
Old 04-08-2011, 08:10 PM
=XIII=Shea =XIII=Shea is offline
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I have came across what looked like a lake from far away,but it wasnt map bug,maybe its my grapics card as luither said,also in the first pic there are black lines from land out to sea,they have been present even before the patch
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  #5  
Old 04-08-2011, 08:18 PM
OG84 OG84 is offline
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Quote:
Originally Posted by =XIII=Shea View Post
I have came across what looked like a lake from far away,but it wasnt map bug,maybe its my grapics card as luither said,also in the first pic there are black lines from land out to sea,they have been present even before the patch
i have those black glitches (on the first picture) too. But the game runs fine on high.
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Last edited by OG84; 04-08-2011 at 08:23 PM.
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  #6  
Old 04-09-2011, 10:13 AM
Kankkis Kankkis is offline
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Quote:
Originally Posted by =XIII=Shea View Post
I have came across what looked like a lake from far away,but it wasnt map bug,maybe its my grapics card as luither said,also in the first pic there are black lines from land out to sea,they have been present even before the patch
I have that yesterday too...
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  #7  
Old 04-08-2011, 08:16 PM
Derinahon Derinahon is offline
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Quote:
Originally Posted by Triggaaar View Post
A 6970 at full clocks and 100% load - that doesn't sound right does it. Mine is only 100% load when my clock is limited to 500 MGHz. When I force it to 880, GPU load drops a bit.
I'd expect the GPU to max out and it certainly did with the vanilla version and beta patch. The CPU on the other hand I'm confused about. This morning it was maxing out the first core and I could play reasonably smoothly with some stutter, mainly over built up areas. Now the same CPU core isn't being utilised fully and the stutter is terrible.

I'm assuming this is the reason for the performance drop. Anyway I don't want to make any more noise about it, let's get some more feedback from others.

Last edited by Derinahon; 04-08-2011 at 08:19 PM.
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