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#1
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Seeing as this on the top of the board, where did you get the idea for your concern over SLI support Tree UK? After all the possible problems that you`ve raised, and you did`nt think of this one till now.
Too bad someone else already raised it but in a completely different manner and intention. And what have you achieved? Where are the results? |
#2
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SLI support is a valid question. Dual-GPU card support is an even more valid question since this is the future of video cards. |
#3
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Bryan. Last edited by Komrad; 03-30-2011 at 09:44 AM. Reason: Meant for Speedingbullets. |
#4
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I would prefer more communication, too. However, the devs have told us that they are working on a performance patch which is due within a couple of days. Frankly, I'd prefer they were working on that right now!
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#5
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Yes it is a valid question. I already asked it myself.
As I mentioned before, it`s the way he went about it. Tree UK already has a limited answer on another post he created reguarding the same issue. This post by Tree is`nt aimed at any of us anyway. |
#6
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So Oleg please stop working on patches. We want answers ![]() |
#7
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Guys, the dev team is working on this problem and when the proper result is achieved it will be immediately posted here. Before that please stop different rumours and complains.
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#8
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When you code an application SLI/crossfire doesn't "just work". You have to specifically use the right API's in the proper way to enable scaling. If this hasn't been done (which I don't think it has) crossfire/SLI will not work. When I say will not work what I mean is that when you enable it you will see no performance increase and often a performance decrease (due to the extra overhead of the additional card) I would expect once the initial madness has died down we'll see a patch later which adds support. You often see development teams with home-grown graphics engines have this problem. That's why when folks run crossfire/SLI benchmarks they use the well known engines to test (frostbite, ego etc.) The reason is literally thousands of hours have been spent optimizing the engines to work well with crossfire/SLI.
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#9
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4870X2 owner.
I can confirm that not only does SLI not work but the game acts like a 2D application and the GPU clocks will not ramp up to 3D clocks. I can force once GPU to run at full clock speed and it almost doubles my FPS so SLI would be nice. I tested over a dozen games and only cliffs of Dover has this issue. |
#10
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Does crossfire really not work in this game?
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