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Gameplay questions threads Everything about playing CoD (missions, tactics, how to... and etc.) |
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#1
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Don't have the game yet, but the general rule of thumb should be: look for the propeller pitch command and together with throttle adjust it according to the speed and RPM gauge. Try to keep the RPM in the area (range) where the engine can give you most power.
With the mixture you don't have to hit the mark (probably), but if you over rev = end of story. ![]() How much you can push the engine, and squeeze out of it (Ilya himself said that overheating is terrible in those early planes) you will have to find for your self.
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories Last edited by T}{OR; 03-28-2011 at 07:35 PM. |
#2
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Even if you need speed you have to high the pitch -helix angle-? I thought that i need a low pitch to get speed, and a high pitch to climb. But two things at the same time where not possible (like happens in IL2).
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#3
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It depends on the type of the propeller installed on the plane. I will have to get the game to know more and to tell you exactly.
But if you mess with the pitch & throttle in order to keep the RPM gauge needle in a desired location you shouldn't blow the engine. There was that nice Spit video from AA for FSX which explained how this works very nicely. It should be a mandatory viewing for all those wanting to fly with complex engine management. EDIT: Also (I am guessing here) rapid throttle movements are not desired. ![]()
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
#4
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This game is going to change completely the type of combats in IL2 1946, the king will be the one managing the engine... until FW190 and Komandogerat comes...
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#5
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It's true, early spits had only two prop positions, like manual shifting in a car. So it's very important to memorize the sound of the ideal rpm range, and act immediately on every expected deviation. So if you're going to dive in that spit, set the prop in coarse and lower throttle. This reduces your acceleration but will keep your engine healthy.
Also note that not only high temperatures are a problem, too low has adverse effects as well. And now we need to check both oil and coolant temperatures. And don't forget the manifold pressure! If manifold pressure is too high and engine speed too low, detonation/pinging/engine knock will occur, temperature will start to rise sharply and you run the risk of burning holes in your pistons, destroying the big-end bearings or worse. I've written a huge amount of info on these subjects, I'll look it up and post it here.
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Insuber said: 1% of facts, 35% of passion, 19% of testosterone, 50% of intellectual speculation = Il2 fan cocktail is served, better with a drop of Tobasco ... |
#6
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Thats the one NLS61, thanks.
If you could copy it all together in few posts, a well deserved and needed sticky IMO.
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
#7
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Oh man the info in here is gold. That A2A video has explained more to me than anything I've ever read.
Thanks heaps guys. ![]() |
#8
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![]() Quote:
![]() Now we will fight like real men ![]() |
#9
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![]() Quote:
source Focke wulf at war published by ian allan ltd. Niels |
#10
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If La-5 makes it into CoD, I will not fly it with complex engine management on
![]() "For example, rapid acceleration required moving no less than six levers." Taken from http://en.wikipedia.org/wiki/Lavochkin_La-5 |
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