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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 03-28-2011, 12:13 PM
Meusli Meusli is offline
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From my understanding the filter is there until they fix the epilepsy problem. Once they have fixed the flashing stuff then the filter will be removed. Well I hope this is the case as I do not see them keeping this terrible system in place for the life of the game.
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Old 03-28-2011, 12:28 PM
kalimba
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Quote:
Originally Posted by Meusli View Post
From my understanding the filter is there until they fix the epilepsy problem. Once they have fixed the flashing stuff then the filter will be removed. Well I hope this is the case as I do not see them keeping this terrible system in place for the life of the game.
This is indeed what Luthier said...They have NO choice...Otherwiswe, the Russian version would be the only actual playable version...UBI would lose much of its market...Part of the "release delays" we see worldwide was to give a little time to release a temporary patch to make the game a little bit better performances...But in the end , I am very confident it will be very good...

Salute !
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Old 03-28-2011, 12:31 PM
Devastat Devastat is offline
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http://www.sukhoi.ru/forum/showthrea...=1#post1573025

Luthier: Anti-epilepsy will once and forever banished from the Russian version of the game . This adds up to 10 fps on older machines. You now can manually disable the filter - the instructions were given repeatedly.

@Mysticpuma you are quoting my line and referring to review by 2005AD who has different specs than me, we are two different persons

Last edited by Devastat; 03-28-2011 at 12:33 PM.
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Old 03-28-2011, 01:14 PM
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Mysticpuma Mysticpuma is offline
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Re-credited your quote. What are your system specs?

Cheers, MP
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Old 03-28-2011, 01:20 PM
Devastat Devastat is offline
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i7 920, 12gb ram 1600mhz, Ati Radion HD 5850, Gigabyte EX58-UD5

However I believe that the problems in the current version of the game goes beyond hardware issues, they are problems within the game itself.
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Old 03-28-2011, 01:48 PM
CharveL CharveL is offline
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It seems like there's a major memory handling issue in the game itself right now judging by the "hitching" I see on a lot of the videos. It's pretty typical in games that need to dynamically load objects/textures from the hard drive.

Obviously a lot of good systems out there running modest settings are still having this issue, and Ilya mentioned a major patch in the next week or two so I'll bet this will be high on the list.

Meantime, I think it will be quite playable while we wait with some restrictions on certain graphic option combinations and/or staying away from cities.

Hopefully they get a good chunk done before the Euro release for the sake of reviews.
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Old 03-28-2011, 04:27 PM
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choctaw111 choctaw111 is offline
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So, all that needs to be done is take out the flashes in a war type simulation. Seriously!?
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