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Cryostasis First-person shooter meets survival horror set on a frozen Soviet ice-breaker trapped in the ice on the North Pole.

 
 
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Old 09-21-2007, 05:06 PM
AGP AGP is offline
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Join Date: Sep 2007
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Quote:
Originally Posted by Anatoly
Hi, and first of all thanks for the interest in our game. We are putting a lot of effort in this one.
You deserve it

Quote:
Originally Posted by Anatoly
Second thing I would like to mention is that the enmies are NOT just REGULAR zombies. There is a whole story behind this game. And these are actually former crew members that lost their battle and gave in to the COLD. We will definetely epxplain more abouth these characters on the official web site of the game which is due to open pretty soon.
Well, every Zombie has a whole story behind it. In RE, in Stalker, in DeaD Rising, etc. there's a reason developed in the story for it, that's a standard - zombies don't pop up from nowhere.
But fact is, what do you fight is a slow, dumb and straight-forward AI, characterized by being cheap-scary, moaning, and similar to the same archetype.
And most of all, is a "Monster", something quite primitive in concept.

I really suggest the team to rethink the choiche, cause the rest of the game is really awesome in comparison.
I would really like to hear form the development team what do they think about it.

I mean: their design is cool, and they look carismatic and enigmatic, way the opposite of what you think when you see the classic zombie in a game like, let's say, the upcoming Resident Evil Umbrella Chronicles. But surely the type of creature it is, gameplay talking, is what it is - the damn zombie. Put a zombie in the game, and that will be the lamest commercial excuse for a story ever, IMHO.Like Aztec cults, or a giant mech spider.
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